|
8420f654e8
|
Debug SM, expose StateData to blueprint, make state duration optional
|
2023-07-25 22:25:01 -04:00 |
|
|
3938ac54b5
|
Expose state context members to blueprint and add Finish function to state
|
2023-07-22 22:10:00 -04:00 |
|
|
c652716895
|
Change state property types so they can be edited as enums
|
2023-07-21 23:25:45 -04:00 |
|
|
afc34be554
|
Initialize input buffer structs properly
|
2023-07-21 20:35:23 -04:00 |
|
|
d7245957df
|
Implement rest of state class and do transition logic in state machine
|
2023-07-16 17:09:31 -04:00 |
|
|
4cf3834b2d
|
Start of state system rework
|
2023-07-15 21:36:46 -04:00 |
|
|
85f0cbf804
|
Implement the "held down" button state
|
2023-07-01 19:36:44 -04:00 |
|
|
984fc0ad6a
|
Fix the way the circle buffer was index and traversed
|
2023-07-01 19:28:41 -04:00 |
|
|
b8fa341503
|
Detect button press/release and disable inputs when they trigger a sequence
|
2023-07-01 16:18:09 -04:00 |
|
|
9f16901de6
|
Detect if an input sequence is in the buffer and valid
|
2023-06-30 19:38:34 -04:00 |
|
|
a85a9a7005
|
Interface for modifying raw inputs
|
2023-06-30 14:13:26 -04:00 |
|
|
eb735db17a
|
Curr inputs getter
|
2023-06-28 20:38:20 -04:00 |
|
|
2c5569b6d5
|
Untested circle buffer implementation
|
2023-06-26 21:34:58 -04:00 |
|
|
ec6daa06fb
|
Define functions and members for integrating player controller with input buffer
|
2023-06-11 17:45:58 -04:00 |
|
|
f31f0437e9
|
Setup input mapping in player controller
|
2023-06-10 19:23:21 -04:00 |
|
|
e38379586c
|
Rename to Unreal Fighting Framework
|
2023-06-10 14:20:41 -04:00 |
|
|
891cb89228
|
Merge branch 'develop' of git.kevinporetti.com:poret/UnrealFightingEngine into develop
|
2023-06-10 13:58:30 -04:00 |
|
|
0265ce246c
|
Include enhanced input
|
2023-06-10 13:58:10 -04:00 |
|
|
29e84cec80
|
Include enhanced input
|
2023-06-10 13:57:51 -04:00 |
|
|
ecd8b1ca3c
|
Start of input buffer and player controller
|
2023-06-05 17:02:11 -04:00 |
|
|
3090798d20
|
Fix some warnings
|
2023-06-05 16:17:36 -04:00 |
|
|
a42e4c6667
|
Start implementing state machine
|
2023-06-04 15:56:36 -04:00 |
|
|
d869d0105f
|
Start implementing states
|
2023-06-03 18:38:35 -04:00 |
|
|
fef1217877
|
Reorganize plugin files and start creating some state machine classes
|
2023-06-03 14:37:14 -04:00 |
|
|
bf2c911b4d
|
Init default Unreal BP library plugin
|
2023-06-03 13:48:17 -04:00 |
|
|
ea92082a0b
|
Initial commit
|
2023-06-03 17:36:45 +00:00 |
|