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0b6136fb92
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Slightly better camera implementation
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2023-02-05 22:22:09 -05:00 |
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75fca28a59
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Fix pause menus
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2023-02-05 21:56:26 -05:00 |
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36a322a7f5
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in game UI
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2023-02-05 21:33:10 -05:00 |
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4cb0bff9aa
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More SFX
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2023-01-29 20:53:05 -05:00 |
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650a1ad1e2
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Add background music
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2023-01-29 19:52:50 -05:00 |
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55c3ff6c76
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Explosion and footstep SFX
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2023-01-29 17:01:38 -05:00 |
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8fbede9941
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Continue working on the level with footstep and explosion VFX
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2023-01-29 16:04:00 -05:00 |
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5d75fa500c
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Dust VFX when landing
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2023-01-28 12:56:10 -05:00 |
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a255db53ad
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Continue working on the level
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2023-01-24 21:52:30 -05:00 |
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8e4d8f7c56
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Start of city level
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2023-01-21 22:14:33 -05:00 |
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dc4441e342
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Cel shader
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2023-01-21 22:07:41 -05:00 |
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40890112c8
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Change some project render settings to get rid of artifacts
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2023-01-20 17:35:20 -05:00 |
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58a024e2e2
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Start of toon shader with an outline effect
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2023-01-20 17:15:06 -05:00 |
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8acc27c778
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Try a different method of detecting if a player stomped another
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2023-01-16 21:43:38 -05:00 |
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d188dadd12
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Don't kill player if both of your feet collide with eachother
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2023-01-16 21:11:22 -05:00 |
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b2b077d6db
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Actually show which player won during post match
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2023-01-16 20:31:49 -05:00 |
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672044445c
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Post match menu and logic
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2023-01-16 15:54:06 -05:00 |
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b02344f256
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Start of pause menu
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2023-01-16 15:15:25 -05:00 |
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a21e7e71c9
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Spawn players during warmup but disable their input until match starts
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2023-01-16 13:02:11 -05:00 |
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10a672dc8f
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Clamp Zoom
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2023-01-16 12:13:11 -05:00 |
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d07a08793b
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Start of dynamic camera in C++
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2023-01-15 22:29:36 -05:00 |
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b4e7468204
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Debug shapes for camera
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2023-01-14 22:04:09 -05:00 |
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8ff6c0104d
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Start of dynamic camera implementation
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2023-01-14 17:22:15 -05:00 |
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9c7c8f825b
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Camera that follows players midpoint
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2023-01-13 19:56:49 -05:00 |
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5ae5a1fb69
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Fast stomp implementation
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2023-01-12 22:12:37 -05:00 |
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b833c63825
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Implement "stomp on player to kill them" logic
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2023-01-12 21:23:28 -05:00 |
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bde7b3bfd7
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Fix local player joining system
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2023-01-10 21:55:48 -05:00 |
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707804bf54
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Main menu to in game flow
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2023-01-09 17:42:12 -05:00 |
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1123ba8ff7
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Multiple controllers working
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2023-01-09 15:28:19 -05:00 |
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28e6739861
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Start of main menu
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2023-01-08 22:21:27 -05:00 |
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1fc53e9e62
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Start of game mode
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2023-01-08 17:33:25 -05:00 |
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8ac4271602
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Fix rotations so character faces their previous direction when switching grav direction
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2023-01-07 23:17:25 -05:00 |
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bd20b78a3b
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Air control now works with all gravity directions and fix rotations when changing grav
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2023-01-07 22:46:30 -05:00 |
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8d8b7fa88c
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Ground movement now works properly for all gravity directions
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2023-01-07 18:09:12 -05:00 |
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cf85b7f916
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Fix sliding issue when standing on "vertical" walls
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2023-01-07 17:03:42 -05:00 |
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2bda0ce351
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Floor detection now works for all gravity directions
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2023-01-05 16:27:11 -05:00 |
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94d04f2250
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Rotate character and update floor detection functions so you can properly land on ceilings
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2023-01-04 20:50:26 -05:00 |
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01f88914cd
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Semi-functional gravity direction changing
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2023-01-04 17:03:58 -05:00 |
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f7a263d2c2
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Convert third person template to 2D platformer
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2023-01-03 17:56:24 -05:00 |
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fd0988654e
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Reorganize third person project
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2023-01-03 17:16:38 -05:00 |
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be057ff75a
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Initialize Git LFS
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2023-01-03 16:18:31 -05:00 |
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2f582ca036
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Initial commit
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2023-01-03 21:14:24 +00:00 |
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