Change some project render settings to get rid of artifacts

This commit is contained in:
Kevin Poretti 2023-01-20 17:35:20 -05:00
parent 58a024e2e2
commit 40890112c8
2 changed files with 11 additions and 3 deletions

View File

@ -5,14 +5,22 @@ GlobalDefaultGameMode=/Game/Core/BP_GSDefaultGameMode.BP_GSDefaultGameMode_C
bUseSplitscreen=False
[/Script/Engine.RendererSettings]
r.ReflectionMethod=1
r.ReflectionMethod=0
r.GenerateMeshDistanceFields=True
r.DynamicGlobalIlluminationMethod=1
r.DynamicGlobalIlluminationMethod=0
r.Lumen.TraceMeshSDFs=0
r.Shadow.Virtual.Enable=1
r.Mobile.EnableNoPrecomputedLightingCSMShader=1
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
r.AntiAliasingMethod=2
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.Bloom=True
r.DefaultFeature.AmbientOcclusion=True
r.DefaultFeature.AmbientOcclusionStaticFraction=True
r.DefaultFeature.LensFlare=False
r.MSAACount=4
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12

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