From 40890112c80c35f2365cd478ce75ab8537301abd Mon Sep 17 00:00:00 2001 From: Kevin Poretti Date: Fri, 20 Jan 2023 17:35:20 -0500 Subject: [PATCH] Change some project render settings to get rid of artifacts --- GravityStomp/Config/DefaultEngine.ini | 12 ++++++++++-- GravityStomp/Content/Maps/Debug/TestToonShader.umap | 2 +- 2 files changed, 11 insertions(+), 3 deletions(-) diff --git a/GravityStomp/Config/DefaultEngine.ini b/GravityStomp/Config/DefaultEngine.ini index c8bd470..30fef08 100644 --- a/GravityStomp/Config/DefaultEngine.ini +++ b/GravityStomp/Config/DefaultEngine.ini @@ -5,14 +5,22 @@ GlobalDefaultGameMode=/Game/Core/BP_GSDefaultGameMode.BP_GSDefaultGameMode_C bUseSplitscreen=False [/Script/Engine.RendererSettings] -r.ReflectionMethod=1 +r.ReflectionMethod=0 r.GenerateMeshDistanceFields=True -r.DynamicGlobalIlluminationMethod=1 +r.DynamicGlobalIlluminationMethod=0 r.Lumen.TraceMeshSDFs=0 r.Shadow.Virtual.Enable=1 r.Mobile.EnableNoPrecomputedLightingCSMShader=1 r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true +r.AntiAliasingMethod=2 +r.DefaultFeature.MotionBlur=False +r.DefaultFeature.AutoExposure=False +r.DefaultFeature.Bloom=True +r.DefaultFeature.AmbientOcclusion=True +r.DefaultFeature.AmbientOcclusionStaticFraction=True +r.DefaultFeature.LensFlare=False +r.MSAACount=4 [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 diff --git a/GravityStomp/Content/Maps/Debug/TestToonShader.umap b/GravityStomp/Content/Maps/Debug/TestToonShader.umap index e22e1c8..925dcde 100644 --- a/GravityStomp/Content/Maps/Debug/TestToonShader.umap +++ b/GravityStomp/Content/Maps/Debug/TestToonShader.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:f1153c16ea35969615a1441a53fe76a9316b3aa372175fd14bbce5395e9ce193 +oid sha256:31c0d4c80fd7c0259a3adedad733f4583f0cfca0da9ee8e5b70092758dea889d size 65527