..
Utilities
fix template unqualified lookup build errors on clang
2018-03-05 17:03:38 +03:30
ImGuiContextManager.cpp
Changed ImGui Demo to allow selectively show demo window in chosen contexts and to fix problems with some of the examples. Added relevant warning message and description displayed when demo is opened in more than one context.
2018-01-09 19:36:52 +00:00
ImGuiContextManager.h
Added automatic ImGui context switching when updating different editor and PIE worlds. Allows to use ImGui API during world update with controls being drawn in correct viewport.
2017-10-28 22:25:44 +01:00
ImGuiContextProxy.cpp
Changed to hardware cursor as a default cursor in input mode and added ImGui.DrawMouseCursor console variable to allow to switch to ImGui cursor.
2018-03-13 23:42:37 +00:00
ImGuiContextProxy.h
Changed to hardware cursor as a default cursor in input mode and added ImGui.DrawMouseCursor console variable to allow to switch to ImGui cursor.
2018-03-13 23:42:37 +00:00
ImGuiDemo.cpp
Changed ImGui Demo to allow selectively show demo window in chosen contexts and to fix problems with some of the examples. Added relevant warning message and description displayed when demo is opened in more than one context.
2018-01-09 19:36:52 +00:00
ImGuiDemo.h
Changed ImGui Demo to allow selectively show demo window in chosen contexts and to fix problems with some of the examples. Added relevant warning message and description displayed when demo is opened in more than one context.
2018-01-09 19:36:52 +00:00
ImGuiDrawData.cpp
Updated to Unreal Engine 4.17 (backward compatible):
2017-11-05 19:41:34 +00:00
ImGuiDrawData.h
Updated to Unreal Engine 4.17 (backward compatible):
2017-11-05 19:41:34 +00:00
ImGuiImplementation.cpp
Fixed a few errors and warnings on PS4 and XBox platforms.
2018-02-02 23:14:17 +00:00
ImGuiImplementation.h
Added support for session reloading and updated contexts and widgets management:
2017-09-27 21:16:54 +01:00
ImGuiInputState.cpp
Replaced static assert about TCHAR being not wider that ImWchar with a runtime check validating whether TCHAR values are in accepted range. Runtime check only happens on platforms where TCHAR is wider than ImWchar.
2018-02-02 22:50:55 +00:00
ImGuiInputState.h
Using ImGui to draw mouse cursor.
2017-09-21 22:09:03 +01:00
ImGuiInteroperability.cpp
Changed to hardware cursor as a default cursor in input mode and added ImGui.DrawMouseCursor console variable to allow to switch to ImGui cursor.
2018-03-13 23:42:37 +00:00
ImGuiInteroperability.h
Changed to hardware cursor as a default cursor in input mode and added ImGui.DrawMouseCursor console variable to allow to switch to ImGui cursor.
2018-03-13 23:42:37 +00:00
ImGuiModule.cpp
Added interface to modify from code console variables that control whether to enable ImGui Input Mode and show ImGui Demo.
2018-01-10 23:36:12 +00:00
ImGuiModuleManager.cpp
Fixed a few errors and warnings on PS4 and XBox platforms.
2018-02-02 23:14:17 +00:00
ImGuiModuleManager.h
Added support for session reloading and updated contexts and widgets management:
2017-09-27 21:16:54 +01:00
ImGuiPrivatePCH.h
Added support for ImGui context update and rendering:
2017-03-26 21:32:57 +01:00
SImGuiWidget.cpp
Changed to hardware cursor as a default cursor in input mode and added ImGui.DrawMouseCursor console variable to allow to switch to ImGui cursor.
2018-03-13 23:42:37 +00:00
SImGuiWidget.h
Changed to hardware cursor as a default cursor in input mode and added ImGui.DrawMouseCursor console variable to allow to switch to ImGui cursor.
2018-03-13 23:42:37 +00:00
TextureManager.cpp
Added support for ImGui context update and rendering:
2017-03-26 21:32:57 +01:00
TextureManager.h
Added support for ImGui context update and rendering:
2017-03-26 21:32:57 +01:00