UnrealImGui/Source/ImGui
Sebastian f18e1f0b68 Changed to hardware cursor as a default cursor in input mode and added ImGui.DrawMouseCursor console variable to allow to switch to ImGui cursor.
Using ImGui to draw cursor helps to reduce visual error between mouse cursor and position in ImGui. But it has been reported that this works really bad when frame-rate drops and becomes unusable below ~20 FPS. Taking that into account hardware cursor seems like a better default option. Old behaviour can be enabled with ImGui.DrawMouseCursor console variable.
2018-03-13 23:42:37 +00:00
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Private Changed to hardware cursor as a default cursor in input mode and added ImGui.DrawMouseCursor console variable to allow to switch to ImGui cursor. 2018-03-13 23:42:37 +00:00
Public Added interface to modify from code console variables that control whether to enable ImGui Input Mode and show ImGui Demo. 2018-01-10 23:36:12 +00:00
ImGui.Build.cs Updated to Unreal Engine 4.16 (backward compatible): 2017-11-05 16:10:03 +00:00