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eb735db17a
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Curr inputs getter
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2023-06-28 20:38:20 -04:00 |
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2c5569b6d5
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Untested circle buffer implementation
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2023-06-26 21:34:58 -04:00 |
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ec6daa06fb
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Define functions and members for integrating player controller with input buffer
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2023-06-11 17:45:58 -04:00 |
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f31f0437e9
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Setup input mapping in player controller
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2023-06-10 19:23:21 -04:00 |
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e38379586c
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Rename to Unreal Fighting Framework
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2023-06-10 14:20:41 -04:00 |
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891cb89228
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Merge branch 'develop' of git.kevinporetti.com:poret/UnrealFightingEngine into develop
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2023-06-10 13:58:30 -04:00 |
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0265ce246c
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Include enhanced input
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2023-06-10 13:58:10 -04:00 |
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29e84cec80
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Include enhanced input
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2023-06-10 13:57:51 -04:00 |
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ecd8b1ca3c
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Start of input buffer and player controller
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2023-06-05 17:02:11 -04:00 |
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3090798d20
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Fix some warnings
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2023-06-05 16:17:36 -04:00 |
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a42e4c6667
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Start implementing state machine
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2023-06-04 15:56:36 -04:00 |
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d869d0105f
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Start implementing states
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2023-06-03 18:38:35 -04:00 |
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fef1217877
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Reorganize plugin files and start creating some state machine classes
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2023-06-03 14:37:14 -04:00 |
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bf2c911b4d
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Init default Unreal BP library plugin
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2023-06-03 13:48:17 -04:00 |
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ea92082a0b
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Initial commit
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2023-06-03 17:36:45 +00:00 |
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