Kevin Poretti poret
poret pushed to develop at poret/UnrealFightingFramework 2023-07-22 03:25:55 +00:00
c652716895 Change state property types so they can be edited as enums
poret pushed to develop at poret/UnrealFightingFramework 2023-07-22 00:35:31 +00:00
afc34be554 Initialize input buffer structs properly
poret pushed to develop at poret/UnrealFightingFramework 2023-07-16 21:09:38 +00:00
d7245957df Implement rest of state class and do transition logic in state machine
poret pushed to develop at poret/UnrealFightingFramework 2023-07-16 01:37:25 +00:00
4cf3834b2d Start of state system rework
poret pushed to develop at poret/UnrealFightingFramework 2023-07-01 23:36:53 +00:00
85f0cbf804 Implement the "held down" button state
poret pushed to develop at poret/UnrealFightingFramework 2023-07-01 23:28:48 +00:00
984fc0ad6a Fix the way the circle buffer was index and traversed
poret pushed to develop at poret/UnrealFightingFramework 2023-07-01 20:18:29 +00:00
b8fa341503 Detect button press/release and disable inputs when they trigger a sequence
poret pushed to develop at poret/UnrealFightingFramework 2023-06-30 23:38:40 +00:00
9f16901de6 Detect if an input sequence is in the buffer and valid
poret pushed to develop at poret/UnrealFightingFramework 2023-06-30 18:13:32 +00:00
a85a9a7005 Interface for modifying raw inputs
poret pushed to develop at poret/UnrealFightingFramework 2023-06-29 00:38:28 +00:00
eb735db17a Curr inputs getter
poret pushed to develop at poret/UnrealFightingFramework 2023-06-27 01:35:05 +00:00
2c5569b6d5 Untested circle buffer implementation
poret pushed to develop at poret/UnrealFightingFramework 2023-06-11 21:46:14 +00:00
ec6daa06fb Define functions and members for integrating player controller with input buffer
f31f0437e9 Setup input mapping in player controller
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poret pushed to develop at poret/UnrealFightingFramework 2023-06-10 18:20:49 +00:00
e38379586c Rename to Unreal Fighting Framework
poret renamed repository from UnrealFightingEngine to poret/UnrealFightingFramework 2023-06-10 18:00:25 +00:00
poret pushed to develop at poret/UnrealFightingFramework 2023-06-10 17:58:37 +00:00
891cb89228 Merge branch 'develop' of git.kevinporetti.com:poret/UnrealFightingEngine into develop
0265ce246c Include enhanced input
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poret pushed to develop at poret/UnrealFightingFramework 2023-06-10 17:57:59 +00:00
29e84cec80 Include enhanced input
poret pushed to develop at poret/UnrealFightingFramework 2023-06-05 21:02:27 +00:00
ecd8b1ca3c Start of input buffer and player controller
poret pushed to develop at poret/UnrealFightingFramework 2023-06-05 20:17:47 +00:00
3090798d20 Fix some warnings
poret pushed to develop at poret/UnrealFightingFramework 2023-06-04 19:56:43 +00:00
a42e4c6667 Start implementing state machine
poret pushed to develop at poret/UnrealFightingFramework 2023-06-03 22:38:43 +00:00
d869d0105f Start implementing states