This website requires JavaScript.
Explore
Help
Sign In
poret
/
UnrealImGui
Watch
1
Star
0
Fork
0
You've already forked UnrealImGui
mirror of
https://github.com/kevinporetti/UnrealImGui.git
synced
2025-01-18 16:30:32 +00:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
f8e689561f
UnrealImGui
/
Source
/
ImGui
History
Sebastian
f8e689561f
Switched to FTransform2D when processing ImGui output before rendering it in Slate. This allows for more flexibility when transforming that data. Changed interface of FImGuiDrawList to enforce consistent transformation of vertices and clipping rectangle.
2018-04-17 20:28:29 +01:00
..
Private
Switched to FTransform2D when processing ImGui output before rendering it in Slate. This allows for more flexibility when transforming that data. Changed interface of FImGuiDrawList to enforce consistent transformation of vertices and clipping rectangle.
2018-04-17 20:28:29 +01:00
Public
Added interface to modify from code console variables that control whether to enable ImGui Input Mode and show ImGui Demo.
2018-01-10 23:36:12 +00:00
ImGui.Build.cs
Updated to Unreal Engine 4.16 (backward compatible):
2017-11-05 16:10:03 +00:00