UnrealImGui/Source
2018-04-17 20:28:29 +01:00
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ImGui Switched to FTransform2D when processing ImGui output before rendering it in Slate. This allows for more flexibility when transforming that data. Changed interface of FImGuiDrawList to enforce consistent transformation of vertices and clipping rectangle. 2018-04-17 20:28:29 +01:00
ThirdParty/ImGuiLibrary Updating to ImGui 1.53 2018-01-01 21:13:15 -05:00