UnrealImGui/Source/ImGui/Private
Sebastian c5f3759664 Moved console variables and commands to wrapper objects:
- Moved property variables to ImGui Module Properties.
- Moved console command to ImGui Module Commands (one for now but more will be added).
- ImGui Module Commands is created by ImGui Module Manager, what means that commands are registered after module is loaded and unregistered when it is unloaded.
- Updated settings to allow more convenient use: Added global pointer to default object and event raised when it is loaded.
2018-11-24 19:54:01 +00:00
..
Editor Moved console variables and commands to wrapper objects: 2018-11-24 19:54:01 +00:00
Utilities Added 'ImGui.SwitchInputMode' command and configurable key binding to DebugExecBindings. 2018-07-30 22:05:59 +01:00
ImGuiContextManager.cpp Replaced 'ImGui.DebugDrawOnWorldTick' console variable with conditional compilation switches and extended support to post actor tick event: 2018-10-28 19:54:18 +00:00
ImGuiContextManager.h Replaced 'ImGui.DebugDrawOnWorldTick' console variable with conditional compilation switches and extended support to post actor tick event: 2018-10-28 19:54:18 +00:00
ImGuiContextProxy.cpp Replaced 'ImGui.DebugDrawOnWorldTick' console variable with conditional compilation switches and extended support to post actor tick event: 2018-10-28 19:54:18 +00:00
ImGuiContextProxy.h Upgraded to ImGui 1.61: 2018-05-09 20:22:48 +01:00
ImGuiDemo.cpp Moved console variables and commands to wrapper objects: 2018-11-24 19:54:01 +00:00
ImGuiDemo.h Reduced lag between producing ImGui output and rendering it: 2018-03-18 19:45:08 +00:00
ImGuiDrawData.cpp Clean-up: Added a header file for backward compatibility symbols. Keeping rules in one place should help with tracking, help to maintain consistency and reduce clutter in implementation files. 2018-08-10 22:20:33 +01:00
ImGuiDrawData.h Clean-up: Added a header file for backward compatibility symbols. Keeping rules in one place should help with tracking, help to maintain consistency and reduce clutter in implementation files. 2018-08-10 22:20:33 +01:00
ImGuiImplementation.cpp Updated to ImGui 1.65 2018-09-12 19:21:36 +01:00
ImGuiImplementation.h Fixed hot-reloading issues. Hot-reloading may be useful when developing this plug-in but it doesn't play well with free functions used in ImGui interface (limitation of the system I guess). Switched to a custom GImGui which after hot-reload can be redirected to a new module. This fixes a crash caused by GImGui in obsolete module pointing to released resources and guarantees that ImGui code remains functional. 2018-08-10 23:53:03 +01:00
ImGuiInputHandler.cpp Moved console variables and commands to wrapper objects: 2018-11-24 19:54:01 +00:00
ImGuiInputHandlerFactory.cpp Moved console variables and commands to wrapper objects: 2018-11-24 19:54:01 +00:00
ImGuiInputHandlerFactory.h Added ImGui Input Handler and ImGui Settings: 2018-07-10 17:40:57 +01:00
ImGuiInputState.cpp Clean-up in debug code: 2018-10-30 22:25:48 +00:00
ImGuiInputState.h Enabled experimental ImGui gamepad navigation feature: 2018-05-17 23:25:47 +01:00
ImGuiInteroperability.cpp Enabled experimental ImGui gamepad navigation feature: 2018-05-17 23:25:47 +01:00
ImGuiInteroperability.h Enabled experimental ImGui gamepad navigation feature: 2018-05-17 23:25:47 +01:00
ImGuiModule.cpp Moved console variables and commands to wrapper objects: 2018-11-24 19:54:01 +00:00
ImGuiModuleCommands.cpp Moved console variables and commands to wrapper objects: 2018-11-24 19:54:01 +00:00
ImGuiModuleCommands.h Moved console variables and commands to wrapper objects: 2018-11-24 19:54:01 +00:00
ImGuiModuleDebug.h Clean-up in debug code: 2018-10-30 22:25:48 +00:00
ImGuiModuleManager.cpp Added support for registering in module user textures to them in ImGui: 2018-08-15 22:20:46 +01:00
ImGuiModuleManager.h Moved console variables and commands to wrapper objects: 2018-11-24 19:54:01 +00:00
ImGuiModuleProperties.cpp Moved console variables and commands to wrapper objects: 2018-11-24 19:54:01 +00:00
ImGuiModuleProperties.h Moved console variables and commands to wrapper objects: 2018-11-24 19:54:01 +00:00
ImGuiPrivatePCH.h Moved console variables and commands to wrapper objects: 2018-11-24 19:54:01 +00:00
ImGuiSettings.cpp Moved console variables and commands to wrapper objects: 2018-11-24 19:54:01 +00:00
ImGuiSettings.h Moved console variables and commands to wrapper objects: 2018-11-24 19:54:01 +00:00
ImGuiTextureHandle.cpp Added support for registering in module user textures to them in ImGui: 2018-08-15 22:20:46 +01:00
SImGuiWidget.cpp Moved console variables and commands to wrapper objects: 2018-11-24 19:54:01 +00:00
SImGuiWidget.h Clean-up in debug code: 2018-10-30 22:25:48 +00:00
TextureManager.cpp Added support for registering in module user textures to them in ImGui: 2018-08-15 22:20:46 +01:00
TextureManager.h Added support for registering in module user textures to them in ImGui: 2018-08-15 22:20:46 +01:00
VersionCompatibility.h Clean-up: Added a header file for backward compatibility symbols. Keeping rules in one place should help with tracking, help to maintain consistency and reduce clutter in implementation files. 2018-08-10 22:20:33 +01:00