UnrealImGui/Source/ImGui/Private/ImGuiPrivatePCH.h
Sebastian c5f3759664 Moved console variables and commands to wrapper objects:
- Moved property variables to ImGui Module Properties.
- Moved console command to ImGui Module Commands (one for now but more will be added).
- ImGui Module Commands is created by ImGui Module Manager, what means that commands are registered after module is loaded and unregistered when it is unloaded.
- Updated settings to allow more convenient use: Added global pointer to default object and event raised when it is loaded.
2018-11-24 19:54:01 +00:00

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// Distributed under the MIT License (MIT) (see accompanying LICENSE file)
// Module-wide macros
#include "VersionCompatibility.h"
#include "ImGuiModuleDebug.h"
#include "ImGuiModuleProperties.h"
// Module
#include "ImGuiModule.h"
// Engine
#include <Core.h>
#include <Engine.h>
// You should place include statements to your module's private header files here. You only need to
// add includes for headers that are used in most of your module's source files though.