UnrealFixedMath/UnrealFixedMath.uplugin

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "Unreal Fixed Math",
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"Description": "This library provides a fixed point number primitive with corresponding data types that are useful for game development (i.e. vector, rotator, transform).",
"Category": "Math",
"CreatedBy": "Kevin Poretti",
"CreatedByURL": "https://kevinporetti.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": true,
"IsExperimentalVersion": false,
"Installed": false,
"Modules": [
{
"Name": "UnrealFixedMath",
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"Type": "Runtime",
"LoadingPhase": "PreLoadingScreen"
}
]
}