{ "FileVersion": 3, "Version": 1, "VersionName": "1.0", "FriendlyName": "Unreal Fixed Math", "Description": "This library provides a fixed point number primitive with corresponding data types that are useful for game development (i.e. vector, rotator, transform).", "Category": "Math", "CreatedBy": "Kevin Poretti", "CreatedByURL": "https://kevinporetti.com", "DocsURL": "", "MarketplaceURL": "", "SupportURL": "", "CanContainContent": true, "IsBetaVersion": true, "IsExperimentalVersion": false, "Installed": false, "Modules": [ { "Name": "UnrealFixedMath", "Type": "Runtime", "LoadingPhase": "PreLoadingScreen" } ] }