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							ea7aeaf667
							
						
					 | 
					
						
						
							
							Fixing muzzle flashes; Put gun in right hand and sword in left
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 132] 
						
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						2021-10-03 15:28:01 -05:00 | 
					
					
						
						
							
							
							
						
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							73b45e0e94
							
						
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							Tweaking damage for revolver and shotgun
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 131] 
						
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						2021-10-03 15:27:50 -05:00 | 
					
					
						
						
							
							
							
						
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							54b0eb7519
							
						
					 | 
					
						
						
							
							Ranged weapon effects
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 128] 
						
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						2021-09-12 19:42:57 -05:00 | 
					
					
						
						
							
							
							
						
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							53a1f0c3d6
							
						
					 | 
					
						
						
							
							Implement aim down sights
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 123] 
						
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						2021-09-06 18:21:29 -05:00 | 
					
					
						
						
							
							
							
						
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							d7de0d3846
							
						
					 | 
					
						
						
							
							Create separate revolver and shotgun UI; Add ammo counter to gun UI
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 121] 
						
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						2021-09-06 16:13:25 -05:00 | 
					
					
						
						
							
							
							
						
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							bcbab5b09c
							
						
					 | 
					
						
						
							
							Tweak spring arm on protagonist
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 120] 
						
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						2021-09-06 16:13:12 -05:00 | 
					
					
						
						
							
							
							
						
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							a6fae961b2
							
						
					 | 
					
						
						
							
							Messing with the jump; implement double jump
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 116] 
						
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						2021-09-05 17:30:51 -05:00 | 
					
					
						
						
							
							
							
						
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							bfb90232f5
							
						
					 | 
					
						
						
							
							Hit marker
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 114] 
						
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						2021-09-05 15:41:41 -05:00 | 
					
					
						
						
							
							
							
						
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							6577346caa
							
						
					 | 
					
						
						
							
							Add hit and death reactions to protag; Adjust protag walk speed (normal and when firing gun); Adjust when protag leaves ground in pre-jump montage
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 113] 
						
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						2021-09-05 15:41:35 -05:00 | 
					
					
						
						
							
							
							
						
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							59f0e5bba0
							
						
					 | 
					
						
						
							
							Soft lock
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 108] 
						
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						2021-08-04 20:08:28 -05:00 | 
					
					
						
						
							
							
							
						
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							ce8d6bbc43
							
						
					 | 
					
						
						
							
							Move protag during attack with curves
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 107] 
						
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						2021-07-10 15:05:22 -05:00 | 
					
					
						
						
							
							
							
						
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							82b9f3e2f2
							
						
					 | 
					
						
						
							
							Some gamefeel and implementation loose ends
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 104] 
						
					 | 
					
						2021-06-26 20:34:29 -05:00 | 
					
					
						
						
							
							
							
						
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							867bbbf633
							
						
					 | 
					
						
						
							
							Input buffer pt. 2
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 103] 
						
					 | 
					
						2021-06-24 21:32:18 -05:00 | 
					
					
						
						
							
							
							
						
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							0c67952e4e
							
						
					 | 
					
						
						
							
							Implement hitstop
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 100] 
						
					 | 
					
						2021-06-22 19:20:39 -05:00 | 
					
					
						
						
							
							
							
						
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					| 
						
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							4e2c467521
							
						
					 | 
					
						
						
							
							Tweak dashes and other small things
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 99] 
						
					 | 
					
						2021-06-19 21:05:38 -05:00 | 
					
					
						
						
							
							
							
						
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							f6764870dd
							
						
					 | 
					
						
						
							
							Input buffer first pass
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 96] 
						
					 | 
					
						2021-06-18 22:26:12 -05:00 | 
					
					
						
						
							
							
							
						
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							216cca1808
							
						
					 | 
					
						
						
							
							4 directional dash
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 92] 
						
					 | 
					
						2021-06-16 21:23:33 -05:00 | 
					
					
						
						
							
							
							
						
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					| 
						
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							ed3dcb9e21
							
						
					 | 
					
						
						
							
							Prevent transitions into air firing state if ammo is depleted
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 87] 
						
					 | 
					
						2021-06-16 20:30:32 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					| 
						
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							606a2b6971
							
						
					 | 
					
						
						
							
							Add air firing state
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 83] 
						
					 | 
					
						2021-06-15 21:33:46 -05:00 | 
					
					
						
						
							
							
							
						
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							668e144327
							
						
					 | 
					
						
						
							
							Update protag animation blueprint
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 81] 
						
					 | 
					
						2021-06-14 21:33:52 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					| 
						
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							4c1a7667a9
							
						
					 | 
					
						
						
							
							Make move to front of player toggleable
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 77] 
						
					 | 
					
						2021-05-27 21:01:37 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					| 
						
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							086f6ebc74
							
						
					 | 
					
						
						
							
							Test enemy moves to front of player (for gameplay testing)
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 76] 
						
					 | 
					
						2021-05-27 20:58:18 -05:00 | 
					
					
						
						
							
							
							
						
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							705c9b76ca
							
						
					 | 
					
						
						
							
							Directional input attacks
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 75] 
						
					 | 
					
						2021-05-27 19:56:56 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					| 
						
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							f8547629c3
							
						
					 | 
					
						
						
							
							Implement stinger (really sloppy implementation)
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 74] 
						
					 | 
					
						2021-05-24 20:32:15 -05:00 | 
					
					
						
						
							
							
							
						
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							4a5293d9a8
							
						
					 | 
					
						
						
							
							Add logic to death state so correct anim plays when dying and knocked down and dying in air
						
						
						
						
						
						
						
						Add getting up from knockdown state and logic
[git-p4: depot-paths = "//depot/main/": change = 73] 
						
					 | 
					
						2021-05-23 14:58:15 -05:00 | 
					
					
						
						
							
							
							
						
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					| 
						
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							a9f439a004
							
						
					 | 
					
						
						
							
							Keep track of hit actors on melee spherecast so they are only damaged once per attack
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 72] 
						
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						2021-05-23 00:21:59 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					| 
						
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							ae7b7a214c
							
						
					 | 
					
						
						
							
							Fixing revolver and shotgun damage
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 71] 
						
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						2021-05-22 23:38:27 -05:00 | 
					
					
						
						
							
							
							
						
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					| 
						
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							12f0bce1ed
							
						
					 | 
					
						
						
							
							Head and arm hit reactions
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 70] 
						
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						2021-05-22 23:37:52 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					| 
						
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							3d721a28c4
							
						
					 | 
					
						
						
							
							Missing files from implementing air hurt anims
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 68] 
						
					 | 
					
						2021-05-21 20:14:02 -05:00 | 
					
					
						
						
							
							
							
						
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					| 
						
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							cf53579715
							
						
					 | 
					
						
						
							
							Implement air hit stun animations
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 67] 
						
					 | 
					
						2021-05-21 20:13:23 -05:00 | 
					
					
						
						
							
							
							
						
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					| 
						
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							65f4afb008
							
						
					 | 
					
						
						
							
							Make gun cause reaction on ground and keep enemy in air when they are launched
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 66] 
						
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						2021-05-17 19:30:09 -05:00 | 
					
					
						
						
							
							
							
						
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							303277fa91
							
						
					 | 
					
						
						
							
							Implement launcher attack
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 63] 
						
					 | 
					
						2021-05-16 15:20:40 -05:00 | 
					
					
						
						
							
							
							
						
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					| 
						
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							99a0614da5
							
						
					 | 
					
						
						
							
							Remove "Use Controller Rotation Yaw" flag set/unset in protag reload state
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 62] 
						
					 | 
					
						2021-05-13 20:51:39 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					| 
						
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							40b7b09b3f
							
						
					 | 
					
						
						
							
							Test enemy implementation pt. 1 (make enemy and make them hittable)
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 61] 
						
					 | 
					
						2021-05-13 20:48:11 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
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							0b29d6d542
							
						
					 | 
					
						
						
							
							Update protag to face camera when moving (like a typical third person shooter)
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 60] 
						
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						2021-05-13 20:46:48 -05:00 | 
					
					
						
						
							
							
							
						
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							c9882b88ea
							
						
					 | 
					
						
						
							
							Implement shotgun
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 58] 
						
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						2021-04-12 20:54:16 -05:00 | 
					
					
						
						
							
							
							
						
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							fd8021bcbc
							
						
					 | 
					
						
						
							
							Health component
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 57] 
						
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						2021-04-10 18:35:49 -05:00 | 
					
					
						
						
							
							
							
						
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							6e4cbae7c1
							
						
					 | 
					
						
						
							
							Melee weapon functionality
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 54] 
						
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						2021-04-09 20:11:10 -05:00 | 
					
					
						
						
							
							
							
						
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							80c90f98c8
							
						
					 | 
					
						
						
							
							Implement hitscan weapon functionality
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 53] 
						
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						2021-04-08 19:20:18 -05:00 | 
					
					
						
						
							
							
							
						
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							4996a253c2
							
						
					 | 
					
						
						
							
							Update event handler signature to return FName instead of bool
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 52] 
						
					 | 
					
						2021-04-03 14:45:56 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					| 
						
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							d8d7c2eb53
							
						
					 | 
					
						
						
							
							Call Start + Stop fire in firing state and add reloading state
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 51] 
						
					 | 
					
						2021-04-02 20:23:17 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
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							940846786e
							
						
					 | 
					
						
						
							
							Create weapon inventory component and create + initialize weapons
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 50] 
						
					 | 
					
						2021-03-31 20:42:38 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
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							dfc2298964
							
						
					 | 
					
						
						
							
							Add firing gun aim offset and blendspace to protag anim BP
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 48] 
						
					 | 
					
						2021-03-28 19:08:04 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
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							95b201965d
							
						
					 | 
					
						
						
							
							Create SNGProtagonistState subclass
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 45] 
						
					 | 
					
						2021-03-28 16:51:34 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					| 
						
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							145f6ad353
							
						
					 | 
					
						
						
							
							Give protag ability to use ranged weapons
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 44] 
						
					 | 
					
						2021-03-28 15:17:01 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					| 
						
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							e06e248c33
							
						
					 | 
					
						
						
							
							Add revolver and placeholder assets
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 41] 
						
					 | 
					
						2021-03-25 19:19:21 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					| 
						
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							154420278d
							
						
					 | 
					
						
						
							
							Reset combo flag
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 37] 
						
					 | 
					
						2021-03-22 19:59:14 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					| 
						
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							e56b970ff5
							
						
					 | 
					
						
						
							
							Placeholder gun animations
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 36] 
						
					 | 
					
						2021-03-22 19:08:15 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					| 
						
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							b060c9e56c
							
						
					 | 
					
						
						
							
							Implement ground and air attack combo
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 32] 
						
					 | 
					
						2021-03-20 22:56:17 -05:00 | 
					
					
						
						
							
							
							
						
					 | 
				
			
				
					| 
						
					 | 
					
						
						
						
						
							
						
						
							32a178d3d8
							
						
					 | 
					
						
						
							
							Implement CanCancel flag and disallow state transitioning to itself
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 31] 
						
					 | 
					
						2021-03-20 22:51:59 -05:00 | 
					
					
						
						
							
							
							
						
					 |