SwordNGunUE4/SwordNGun/Content
Kevin Poretti 4a5293d9a8 Add logic to death state so correct anim plays when dying and knocked down and dying in air
Add getting up from knockdown state and logic

[git-p4: depot-paths = "//depot/main/": change = 73]
2021-05-23 14:58:15 -05:00
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Characters Add logic to death state so correct anim plays when dying and knocked down and dying in air 2021-05-23 14:58:15 -05:00
Core Keep track of hit actors on melee spherecast so they are only damaged once per attack 2021-05-23 00:21:59 -05:00
Maps Make gun cause reaction on ground and keep enemy in air when they are launched 2021-05-17 19:30:09 -05:00
UI Make gun cause reaction on ground and keep enemy in air when they are launched 2021-05-17 19:30:09 -05:00
Weapons Fixing revolver and shotgun damage 2021-05-22 23:38:27 -05:00