SwordNGunUE4/SwordNGun
Kevin Poretti 4a5293d9a8 Add logic to death state so correct anim plays when dying and knocked down and dying in air
Add getting up from knockdown state and logic

[git-p4: depot-paths = "//depot/main/": change = 73]
2021-05-23 14:58:15 -05:00
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Binaries/Win64 Change filetype 2021-02-24 10:21:52 -05:00
Config Make gun cause reaction on ground and keep enemy in air when they are launched 2021-05-17 19:30:09 -05:00
Content Add logic to death state so correct anim plays when dying and knocked down and dying in air 2021-05-23 14:58:15 -05:00
Source Add logic to death state so correct anim plays when dying and knocked down and dying in air 2021-05-23 14:58:15 -05:00
SwordNGun.uproject Add revolver and placeholder assets 2021-03-25 19:19:21 -05:00