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							82b9f3e2f2
							
						
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							Some gamefeel and implementation loose ends
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 104] 
						
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						2021-06-26 20:34:29 -05:00 | 
					
					
						
						
							
							
							
						
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							867bbbf633
							
						
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							Input buffer pt. 2
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 103] 
						
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						2021-06-24 21:32:18 -05:00 | 
					
					
						
						
							
							
							
						
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							0c67952e4e
							
						
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							Implement hitstop
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 100] 
						
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						2021-06-22 19:20:39 -05:00 | 
					
					
						
						
							
							
							
						
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							4e2c467521
							
						
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							Tweak dashes and other small things
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 99] 
						
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						2021-06-19 21:05:38 -05:00 | 
					
					
						
						
							
							
							
						
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							f6764870dd
							
						
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							Input buffer first pass
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 96] 
						
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						2021-06-18 22:26:12 -05:00 | 
					
					
						
						
							
							
							
						
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							216cca1808
							
						
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							4 directional dash
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 92] 
						
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						2021-06-16 21:23:33 -05:00 | 
					
					
						
						
							
							
							
						
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							668e144327
							
						
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							Update protag animation blueprint
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 81] 
						
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						2021-06-14 21:33:52 -05:00 | 
					
					
						
						
							
							
							
						
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							705c9b76ca
							
						
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							Directional input attacks
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 75] 
						
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						2021-05-27 19:56:56 -05:00 | 
					
					
						
						
							
							
							
						
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							f8547629c3
							
						
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							Implement stinger (really sloppy implementation)
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 74] 
						
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						2021-05-24 20:32:15 -05:00 | 
					
					
						
						
							
							
							
						
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							4a5293d9a8
							
						
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							Add logic to death state so correct anim plays when dying and knocked down and dying in air
						
						
						
						
						
						
						
						Add getting up from knockdown state and logic
[git-p4: depot-paths = "//depot/main/": change = 73] 
						
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						2021-05-23 14:58:15 -05:00 | 
					
					
						
						
							
							
							
						
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							a9f439a004
							
						
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							Keep track of hit actors on melee spherecast so they are only damaged once per attack
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 72] 
						
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						2021-05-23 00:21:59 -05:00 | 
					
					
						
						
							
							
							
						
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							12f0bce1ed
							
						
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							Head and arm hit reactions
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 70] 
						
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						2021-05-22 23:37:52 -05:00 | 
					
					
						
						
							
							
							
						
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							cf53579715
							
						
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							Implement air hit stun animations
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 67] 
						
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						2021-05-21 20:13:23 -05:00 | 
					
					
						
						
							
							
							
						
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							65f4afb008
							
						
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							Make gun cause reaction on ground and keep enemy in air when they are launched
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 66] 
						
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						2021-05-17 19:30:09 -05:00 | 
					
					
						
						
							
							
							
						
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							303277fa91
							
						
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							Implement launcher attack
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 63] 
						
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						2021-05-16 15:20:40 -05:00 | 
					
					
						
						
							
							
							
						
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							40b7b09b3f
							
						
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							Test enemy implementation pt. 1 (make enemy and make them hittable)
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 61] 
						
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						2021-05-13 20:48:11 -05:00 | 
					
					
						
						
							
							
							
						
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							c9882b88ea
							
						
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							Implement shotgun
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 58] 
						
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						2021-04-12 20:54:16 -05:00 | 
					
					
						
						
							
							
							
						
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							fd8021bcbc
							
						
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							Health component
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 57] 
						
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						2021-04-10 18:35:49 -05:00 | 
					
					
						
						
							
							
							
						
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							6e4cbae7c1
							
						
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							Melee weapon functionality
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 54] 
						
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						2021-04-09 20:11:10 -05:00 | 
					
					
						
						
							
							
							
						
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							80c90f98c8
							
						
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							Implement hitscan weapon functionality
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 53] 
						
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						2021-04-08 19:20:18 -05:00 | 
					
					
						
						
							
							
							
						
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							4996a253c2
							
						
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							Update event handler signature to return FName instead of bool
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 52] 
						
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						2021-04-03 14:45:56 -05:00 | 
					
					
						
						
							
							
							
						
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							d8d7c2eb53
							
						
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							Call Start + Stop fire in firing state and add reloading state
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 51] 
						
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						2021-04-02 20:23:17 -05:00 | 
					
					
						
						
							
							
							
						
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							940846786e
							
						
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							Create weapon inventory component and create + initialize weapons
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 50] 
						
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						2021-03-31 20:42:38 -05:00 | 
					
					
						
						
							
							
							
						
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							dfc2298964
							
						
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							Add firing gun aim offset and blendspace to protag anim BP
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 48] 
						
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						2021-03-28 19:08:04 -05:00 | 
					
					
						
						
							
							
							
						
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							95b201965d
							
						
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							Create SNGProtagonistState subclass
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 45] 
						
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						2021-03-28 16:51:34 -05:00 | 
					
					
						
						
							
							
							
						
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							145f6ad353
							
						
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							Give protag ability to use ranged weapons
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 44] 
						
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						2021-03-28 15:17:01 -05:00 | 
					
					
						
						
							
							
							
						
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							026930e372
							
						
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							Create and define weapon base classes
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 40] 
						
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						2021-03-25 19:15:43 -05:00 | 
					
					
						
						
							
							
							
						
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							154420278d
							
						
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							Reset combo flag
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 37] 
						
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						2021-03-22 19:59:14 -05:00 | 
					
					
						
						
							
							
							
						
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							c4c12d0251
							
						
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							Try to fix Perforce line-ending bullshit
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 33] 
						
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						2021-03-20 23:27:09 -05:00 | 
					
					
						
						
							
							
							
						
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							32a178d3d8
							
						
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							Implement CanCancel flag and disallow state transitioning to itself
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 31] 
						
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						2021-03-20 22:51:59 -05:00 | 
					
					
						
						
							
							
							
						
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							14d5aebedf
							
						
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							Implement event and event queue functionality for use in state machine and elsewhere
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 26] 
						
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						2021-03-13 23:29:34 -05:00 | 
					
					
						
						
							
							
							
						
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							3afd2861b4
							
						
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							Traverse state machine tree on update state, exit state, and when checking transitions
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 25] 
						
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						2021-03-12 20:08:15 -05:00 | 
					
					
						
						
							
							
							
						
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							15e19e2720
							
						
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							Update state machine to traverse substates
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 24] 
						
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						2021-03-11 21:15:17 -05:00 | 
					
					
						
						
							
							
							
						
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							a88489ca6d
							
						
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							First pass at implementing generic state machine component; Create protagonist states as a test case
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 22] 
						
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						2021-03-07 20:34:48 -05:00 | 
					
					
						
						
							
							
							
						
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							5c2588a7eb
							
						
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							Add basic attack behavior to protagonist
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 21] 
						
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						2021-03-04 21:46:34 -05:00 | 
					
					
						
						
							
							
							
						
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							a9d8ac05ea
							
						
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							Add player jump and dash
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 17] 
						
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						2021-02-28 00:38:14 -05:00 | 
					
					
						
						
							
							
							
						
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							21e42b762b
							
						
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							Start implementation of hierarchical state machine
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 16] 
						
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						2021-02-27 17:52:46 -05:00 | 
					
					
						
						
							
							
							
						
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							c85fbc0403
							
						
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							Update copyright notice; Attempt to fix character encoding issue
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 13] 
						
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						2021-02-24 15:58:47 -05:00 | 
					
					
						
						
							
							
							
						
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							b420c9ef9e
							
						
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							Create base character and  protagonist classes and get protag moving
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 11] 
						
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						2021-02-24 10:22:23 -05:00 | 
					
					
						
						
							
							
							
						
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							257ca080cf
							
						
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							Populated server with files
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 6] 
						
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						2021-02-16 22:02:50 -05:00 | 
					
					
						
						
							
							
							
						
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