UnrealImGui/Source
2022-02-25 21:40:13 +00:00
..
ImGui Updated the way keys are handled to the new way ImGui now deals with input even though old input API works and is somewhat functional I'd rather be inline with latest standards. Also added all known keys to proxy for passing to ImGui for IsKeyDown/IsKeyPressed/IsKeyReleased routines. Code's a ugly and architecture not exactly perfect but works for the most part, will revisit when I get some time. 2022-02-25 21:40:13 +00:00
ThirdParty Added the ability to latch specific world's debug frame. Also moved ImGui's internal headers (with required supporting headers) to be public facing so devs have access to ImGui vec math and other luxuries to make their own widgets under the ImGui namespace 2022-02-25 11:59:49 +00:00