UnrealImGui/Source/ImGui
Sebastian e00c1ff9e3 Renamed SwitchInputMode to ToggleInput command and interface to provide a better consistency with the engine and between module functions.
Note that this commit contains a minor breaking change for custom implementations of UImGuiInputHandler.
- Changed "ImGui.SwitchInputMode" command name to "ImGui.ToggleInput".
- Changed SwitchInputModeKey property in settings to ToggleInput.
- Added temporary mechanism protecting from losing data by moving it from SwitchInputModeKey to ToggleInput and removing deprecated entry from the default config file.
- Renamed UImGuiInputHandler protected function from IsSwitchInputModeEvent to IsToggleInputEvent, so custom implementations of that class may require update.
2018-11-24 21:16:25 +00:00
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Private Renamed SwitchInputMode to ToggleInput command and interface to provide a better consistency with the engine and between module functions. 2018-11-24 21:16:25 +00:00
Public Renamed SwitchInputMode to ToggleInput command and interface to provide a better consistency with the engine and between module functions. 2018-11-24 21:16:25 +00:00
ImGui.Build.cs Fixed IntelliSense errors caused by wrongly formatted macro definitions in build script file. 2018-11-06 18:57:21 +00:00