mirror of
https://github.com/kevinporetti/UnrealImGui.git
synced 2025-01-18 08:20:32 +00:00
cd98f86005
- License file and initial readme file. - Plugin and module base configuration. - Repository configuration.
52 lines
954 B
C#
52 lines
954 B
C#
// Distributed under the MIT License (MIT) (see accompanying LICENSE file)
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class ImGui : ModuleRules
|
|
{
|
|
public ImGui(TargetInfo Target)
|
|
{
|
|
|
|
PublicIncludePaths.AddRange(
|
|
new string[] {
|
|
"ImGui/Public"
|
|
// ... add public include paths required here ...
|
|
}
|
|
);
|
|
|
|
|
|
PrivateIncludePaths.AddRange(
|
|
new string[] {
|
|
"ImGui/Private"
|
|
// ... add other private include paths required here ...
|
|
}
|
|
);
|
|
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"Core",
|
|
"Projects"
|
|
// ... add other public dependencies that you statically link with here ...
|
|
}
|
|
);
|
|
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
// ... add private dependencies that you statically link with here ...
|
|
}
|
|
);
|
|
|
|
|
|
DynamicallyLoadedModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
// ... add any modules that your module loads dynamically here ...
|
|
}
|
|
);
|
|
}
|
|
}
|