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https://github.com/kevinporetti/UnrealImGui.git
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![]() - Moved responsibility for updating input state from the widget to the input handler. - Changed the widget to fully delegate input events to the input handler and only manage its own input state. - Changed the input handler interface to allow handling of all the necessary input events. - Changed the input handler interface to use FReply as a response type and removed obsolete FImGuiInputResponse. |
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SImGuiCanvasControl.cpp | ||
SImGuiCanvasControl.h | ||
SImGuiLayout.cpp | ||
SImGuiLayout.h | ||
SImGuiWidget.cpp | ||
SImGuiWidget.h |