UnrealImGui/Source/ImGui/Private/Widgets
Sebastian 979903722a Moved the whole input handling from SImGuiWidget to UImGuiInputHandler:
- Moved responsibility for updating input state from the widget to the input handler.
- Changed the widget to fully delegate input events to the input handler and only manage its own input state.
- Changed the input handler interface to allow handling of all the necessary input events.
- Changed the input handler interface to use FReply as a response type and removed obsolete FImGuiInputResponse.
2019-06-30 18:25:58 +01:00
..
SImGuiCanvasControl.cpp Refactored ImGui widget and removed dependency on ImGui internal cursor data: 2019-03-13 20:40:13 +00:00
SImGuiCanvasControl.h Refactored ImGui widget and removed dependency on ImGui internal cursor data: 2019-03-13 20:40:13 +00:00
SImGuiLayout.cpp Fixed issue with SImGuiLayout blocking mouse input for other Slate widgets, which was introduced by refactorization of widgets (version 1.14, commit c144658f): 2019-05-31 19:58:00 +01:00
SImGuiLayout.h Refactored ImGui widget and removed dependency on ImGui internal cursor data: 2019-03-13 20:40:13 +00:00
SImGuiWidget.cpp Moved the whole input handling from SImGuiWidget to UImGuiInputHandler: 2019-06-30 18:25:58 +01:00
SImGuiWidget.h Moved the whole input handling from SImGuiWidget to UImGuiInputHandler: 2019-06-30 18:25:58 +01:00