UnrealImGui/Source/ImGui/Private
Sebastian 979903722a Moved the whole input handling from SImGuiWidget to UImGuiInputHandler:
- Moved responsibility for updating input state from the widget to the input handler.
- Changed the widget to fully delegate input events to the input handler and only manage its own input state.
- Changed the input handler interface to allow handling of all the necessary input events.
- Changed the input handler interface to use FReply as a response type and removed obsolete FImGuiInputResponse.
2019-06-30 18:25:58 +01:00
..
Editor Renamed ImGuiSettings.h/cpp to ImGuiModuleSettings.h/cpp to keep it more consistent with conventions used in module. 2018-12-08 21:15:20 +00:00
Utilities Changed interface to register ImGui debug delegates: 2019-04-10 20:19:11 +01:00
Widgets Moved the whole input handling from SImGuiWidget to UImGuiInputHandler: 2019-06-30 18:25:58 +01:00
ImGuiContextManager.cpp Added ImGui early debug events: 2019-04-14 12:16:15 +01:00
ImGuiContextManager.h Added ImGui early debug events: 2019-04-14 12:16:15 +01:00
ImGuiContextProxy.cpp Moved input state from SImGuiWidget to FImGuiContextProxy and modified implementation of FImGuiInputState reset functionality. 2019-06-23 20:29:25 +01:00
ImGuiContextProxy.h Moved input state from SImGuiWidget to FImGuiContextProxy and modified implementation of FImGuiInputState reset functionality. 2019-06-23 20:29:25 +01:00
ImGuiDelegates.cpp Added ImGui early debug events: 2019-04-14 12:16:15 +01:00
ImGuiDelegatesContainer.cpp Added ImGui early debug events: 2019-04-14 12:16:15 +01:00
ImGuiDelegatesContainer.h Added ImGui early debug events: 2019-04-14 12:16:15 +01:00
ImGuiDemo.cpp Refactorization of ImGui settings: 2018-12-08 21:03:18 +00:00
ImGuiDemo.h Refactorization of ImGui settings: 2018-12-08 21:03:18 +00:00
ImGuiDrawData.cpp Clean-up: Added a header file for backward compatibility symbols. Keeping rules in one place should help with tracking, help to maintain consistency and reduce clutter in implementation files. 2018-08-10 22:20:33 +01:00
ImGuiDrawData.h Clean-up: Added a header file for backward compatibility symbols. Keeping rules in one place should help with tracking, help to maintain consistency and reduce clutter in implementation files. 2018-08-10 22:20:33 +01:00
ImGuiImplementation.cpp Refactored ImGui widget and removed dependency on ImGui internal cursor data: 2019-03-13 20:40:13 +00:00
ImGuiImplementation.h Refactored ImGui widget and removed dependency on ImGui internal cursor data: 2019-03-13 20:40:13 +00:00
ImGuiInputHandler.cpp Moved the whole input handling from SImGuiWidget to UImGuiInputHandler: 2019-06-30 18:25:58 +01:00
ImGuiInputHandlerFactory.cpp Refactorization of ImGui settings: 2018-12-08 21:03:18 +00:00
ImGuiInputHandlerFactory.h Refactorization of ImGui settings: 2018-12-08 21:03:18 +00:00
ImGuiInputState.cpp Moved input state from SImGuiWidget to FImGuiContextProxy and modified implementation of FImGuiInputState reset functionality. 2019-06-23 20:29:25 +01:00
ImGuiInputState.h Moved input state from SImGuiWidget to FImGuiContextProxy and modified implementation of FImGuiInputState reset functionality. 2019-06-23 20:29:25 +01:00
ImGuiInteroperability.cpp Fixed mapping from FKey to ImGui key index to gracefully handle unsupported keys and work on platforms that does not support all the keys defined in ImGui key map. 2019-03-11 19:39:11 +00:00
ImGuiInteroperability.h Enabled experimental ImGui gamepad navigation feature: 2018-05-17 23:25:47 +01:00
ImGuiModule.cpp Changed interface to register ImGui debug delegates: 2019-04-10 20:19:11 +01:00
ImGuiModuleCommands.cpp Refactorization of ImGui settings: 2018-12-08 21:03:18 +00:00
ImGuiModuleCommands.h Refactorization of ImGui settings: 2018-12-08 21:03:18 +00:00
ImGuiModuleDebug.h Clean-up in debug code: 2018-10-30 22:25:48 +00:00
ImGuiModuleManager.cpp Removed from FImGuiModuleManager custom check for a game thread as both reasons to have it are not relevant any more. 2019-06-15 13:37:11 +01:00
ImGuiModuleManager.h Removed from FImGuiModuleManager custom check for a game thread as both reasons to have it are not relevant any more. 2019-06-15 13:37:11 +01:00
ImGuiModuleSettings.cpp Renamed ImGuiSettings.h/cpp to ImGuiModuleSettings.h/cpp to keep it more consistent with conventions used in module. 2018-12-08 21:15:20 +00:00
ImGuiModuleSettings.h Renamed ImGuiSettings.h/cpp to ImGuiModuleSettings.h/cpp to keep it more consistent with conventions used in module. 2018-12-08 21:15:20 +00:00
ImGuiPrivatePCH.h Refactorization of ImGui settings: 2018-12-08 21:03:18 +00:00
ImGuiTextureHandle.cpp Added support for registering in module user textures to them in ImGui: 2018-08-15 22:20:46 +01:00
TextureManager.cpp Added support for registering in module user textures to them in ImGui: 2018-08-15 22:20:46 +01:00
TextureManager.h Added support for registering in module user textures to them in ImGui: 2018-08-15 22:20:46 +01:00
VersionCompatibility.h Added ImGui early debug events: 2019-04-14 12:16:15 +01:00