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https://github.com/kevinporetti/UnrealImGui.git
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- Added new FImGuiDelegates interface for ImGui debug delegates. - Added FImGuiDelegatesContainer for ImGui delegates. - Added code preserving delegates during hot-reloading and moving them to a new module. - Depreciated old FImGuiModule delegates interface and FImGuiDelegateHandle. - Delegates registered with depreciated interface are redirected and get benefit of being preserved during hot-reloading. This can be controlled with IMGUI_REDIRECT_OBSOLETE_DELEGATES. - Added IMGUI_WITH_OBSOLETE_DELEGATES allowing to strip depreciated interface from builds. - Modified context manager and context proxy to work with FImGuiDelegatesContainer. |
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| .. | ||
| Arrays.h | ||
| DebugExecBindings.cpp | ||
| DebugExecBindings.h | ||
| Range.h | ||
| ScopeGuards.h | ||
| WorldContext.cpp | ||
| WorldContext.h | ||
| WorldContextIndex.h | ||