..
Editor
Renamed ImGuiSettings.h/cpp to ImGuiModuleSettings.h/cpp to keep it more consistent with conventions used in module.
2018-12-08 21:15:20 +00:00
Utilities
Changed interface to register ImGui debug delegates:
2019-04-10 20:19:11 +01:00
Widgets
Added multi-PIE support to adaptive canvas size:
2020-04-16 15:36:29 +01:00
ImGuiContextManager.cpp
Fixed crash in editor-preview worlds, introduced in the last commit.
2020-01-28 20:59:50 +00:00
ImGuiContextManager.h
Updated to engine version 4.24.
2020-01-27 21:51:42 +00:00
ImGuiContextProxy.cpp
Added multi-PIE support to adaptive canvas size:
2020-04-16 15:36:29 +01:00
ImGuiContextProxy.h
Added multi-PIE support to adaptive canvas size:
2020-04-16 15:36:29 +01:00
ImGuiDelegates.cpp
Added ImGui early debug events:
2019-04-14 12:16:15 +01:00
ImGuiDelegatesContainer.cpp
Added ImGui early debug events:
2019-04-14 12:16:15 +01:00
ImGuiDelegatesContainer.h
Added ImGui early debug events:
2019-04-14 12:16:15 +01:00
ImGuiDemo.cpp
Updated to ImGui 1.74
2020-02-03 20:11:04 +00:00
ImGuiDemo.h
Refactorization of ImGui settings:
2018-12-08 21:03:18 +00:00
ImGuiDrawData.cpp
Clean-up: Added a header file for backward compatibility symbols. Keeping rules in one place should help with tracking, help to maintain consistency and reduce clutter in implementation files.
2018-08-10 22:20:33 +01:00
ImGuiDrawData.h
Clean-up: Added a header file for backward compatibility symbols. Keeping rules in one place should help with tracking, help to maintain consistency and reduce clutter in implementation files.
2018-08-10 22:20:33 +01:00
ImGuiImplementation.cpp
Updated to ImGui 1.74
2020-02-03 20:11:04 +00:00
ImGuiImplementation.h
Refactored ImGui widget and removed dependency on ImGui internal cursor data:
2019-03-13 20:40:13 +00:00
ImGuiInputHandler.cpp
Updated input handler to ignore fake mouse events potentially raised when touch input is unhandled.
2019-08-08 18:06:07 +01:00
ImGuiInputHandlerFactory.cpp
Refactorization of ImGui settings:
2018-12-08 21:03:18 +00:00
ImGuiInputHandlerFactory.h
Refactorization of ImGui settings:
2018-12-08 21:03:18 +00:00
ImGuiInputState.cpp
Updated to ImGui 1.74
2020-02-03 20:11:04 +00:00
ImGuiInputState.h
Updated to ImGui 1.74
2020-02-03 20:11:04 +00:00
ImGuiInteroperability.cpp
Updated to ImGui 1.74
2020-02-03 20:11:04 +00:00
ImGuiInteroperability.h
Updated to ImGui 1.74
2020-02-03 20:11:04 +00:00
ImGuiModule.cpp
Fixed build errors when the plugin is placed in the engine directory. ( #19 )
2019-07-27 18:45:25 +01:00
ImGuiModuleCommands.cpp
Added support for shared mouse input:
2019-07-08 20:46:28 +01:00
ImGuiModuleCommands.h
Fixed build errors when the plugin is placed in the engine directory. ( #19 )
2019-07-27 18:45:25 +01:00
ImGuiModuleDebug.h
Clean-up in debug code:
2018-10-30 22:25:48 +00:00
ImGuiModuleManager.cpp
Added multi-PIE support to adaptive canvas size:
2020-04-16 15:36:29 +01:00
ImGuiModuleManager.h
Removed from FImGuiModuleManager custom check for a game thread as both reasons to have it are not relevant any more.
2019-06-15 13:37:11 +01:00
ImGuiModuleSettings.cpp
Acquire size of ImGUI canvas from game viewport ( #27 )
2020-04-16 13:08:32 +01:00
ImGuiModuleSettings.h
Acquire size of ImGUI canvas from game viewport ( #27 )
2020-04-16 13:08:32 +01:00
ImGuiPrivatePCH.h
Refactorization of ImGui settings:
2018-12-08 21:03:18 +00:00
ImGuiTextureHandle.cpp
Added support for registering in module user textures to them in ImGui:
2018-08-15 22:20:46 +01:00
TextureManager.cpp
Added support for registering in module user textures to them in ImGui:
2018-08-15 22:20:46 +01:00
TextureManager.h
Added support for registering in module user textures to them in ImGui:
2018-08-15 22:20:46 +01:00
VersionCompatibility.h
Updated to engine version 4.24.
2020-01-27 21:51:42 +00:00