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Change display name of docking enable in settings menu
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@ -15,13 +15,15 @@ You can view the original readme.md, please see this link: [UnrealImGui ReadMe.m
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Fork Additions/Fixes
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Fork Additions/Fixes
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--------------------
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--------------------
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- Updated Dear ImGui to 1.91.5-docking
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- Updated Dear ImGui to 1.91.5-docking
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- Added configurable docking enabled setting
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TO-DO
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TO-DO
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-----
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-----
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- [X] Update Dear ImGui to latest 'docking' branch release (which as of writing is 1.91.5-docking)
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- [X] Update Dear ImGui to latest 'docking' branch release (which as of writing is 1.91.5-docking)
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- [X] Update input state to use new ImGuiKey API
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- [X] Update input state to use new ImGuiKey API
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- [ ] Update gamepad navigation to use new ImGuiKey API
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- [ ] Update gamepad navigation to use new ImGuiKey API
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- [ ] Enable docking
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- [X] Enable docking
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- [ ] Support full-screen dock space
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- [ ] Add NetImGui support
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- [ ] Add NetImGui support
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Status
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Status
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@ -199,7 +199,7 @@ protected:
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// Whether docking should be enabled.
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// Whether docking should be enabled.
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// This defines initial behaviour which can be later changed using 'ImGui.ToggleDockingEnabled' command or
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// This defines initial behaviour which can be later changed using 'ImGui.ToggleDockingEnabled' command or
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// module properties interface.
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// module properties interface.
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UPROPERTY(EditAnywhere, config, Category = "Input")
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UPROPERTY(EditAnywhere, config, Category = "Input", DisplayName = "Enable Docking")
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bool bIsDockingEnabled = true;
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bool bIsDockingEnabled = true;
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// If true, then in input mode ImGui will draw its own cursor in place of the hardware one.
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// If true, then in input mode ImGui will draw its own cursor in place of the hardware one.
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