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	Change display name of docking enable in settings menu
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				@ -15,13 +15,15 @@ You can view the original readme.md, please see this link: [UnrealImGui ReadMe.m
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Fork Additions/Fixes
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					Fork Additions/Fixes
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--------------------
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					--------------------
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 - Updated Dear ImGui to 1.91.5-docking
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					 - Updated Dear ImGui to 1.91.5-docking
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					 - Added configurable docking enabled setting
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TO-DO
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					TO-DO
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-----
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					-----
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 - [X] Update Dear ImGui to latest 'docking' branch release (which as of writing is 1.91.5-docking)
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					 - [X] Update Dear ImGui to latest 'docking' branch release (which as of writing is 1.91.5-docking)
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 - [X] Update input state to use new ImGuiKey API
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					 - [X] Update input state to use new ImGuiKey API
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 - [ ] Update gamepad navigation to use new ImGuiKey API
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					 - [ ] Update gamepad navigation to use new ImGuiKey API
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 - [ ] Enable docking
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					 - [X] Enable docking
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					    - [ ] Support full-screen dock space
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 - [ ] Add NetImGui support
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					 - [ ] Add NetImGui support
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Status
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					Status
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@ -199,7 +199,7 @@ protected:
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	// Whether docking should be enabled.
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						// Whether docking should be enabled.
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	// This defines initial behaviour which can be later changed using 'ImGui.ToggleDockingEnabled' command or
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						// This defines initial behaviour which can be later changed using 'ImGui.ToggleDockingEnabled' command or
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	// module properties interface.
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						// module properties interface.
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	UPROPERTY(EditAnywhere, config, Category = "Input")
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						UPROPERTY(EditAnywhere, config, Category = "Input", DisplayName = "Enable Docking")
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	bool bIsDockingEnabled = true;
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						bool bIsDockingEnabled = true;
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	// If true, then in input mode ImGui will draw its own cursor in place of the hardware one.
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						// If true, then in input mode ImGui will draw its own cursor in place of the hardware one.
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