17 lines
350 B
C++
17 lines
350 B
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "UnrealFixedPointBPLibrary.h"
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#include "UnrealFixedPoint.h"
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UUnrealFixedPointBPLibrary::UUnrealFixedPointBPLibrary(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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}
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float UUnrealFixedPointBPLibrary::UnrealFixedPointSampleFunction(float Param)
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{
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return -1;
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}
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