Old Unreal Engine 4 version of Sword N Gun.
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Kevin Poretti ec0735ceca Merge branch 'feature/Better_Movement' into develop
# Conflicts:
#	SwordNGun/Source/SwordNGun/Private/Characters/SNGCharacterBase.cpp
#	SwordNGun/Source/SwordNGun/Private/Components/SNGCharacterMovementComponent.cpp
#	SwordNGun/Source/SwordNGun/Private/Controllers/SNGPlayerController.cpp
#	SwordNGun/Source/SwordNGun/Private/Weapons/SNGMeleeWeaponBase.cpp
#	SwordNGun/Source/SwordNGun/Public/Characters/SNGCharacterBase.h
#	SwordNGun/Source/SwordNGun/Public/Characters/SNGEnemyBase.h
#	SwordNGun/Source/SwordNGun/Public/Characters/SNGProtagonist.h
#	SwordNGun/Source/SwordNGun/Public/Components/SNGCharacterMovementComponent.h
#	SwordNGun/Source/SwordNGun/Public/Controllers/SNGPlayerController.h
#	SwordNGun/Source/SwordNGun/SNGTypes.h
2022-03-29 20:20:44 -04:00
Assets Track gun UI assets 2021-09-06 18:28:30 -05:00
Docs/GDD Add GDD 2021-11-08 15:08:01 -05:00
SwordNGun Fix broken hair asset reference on NewProtag 2022-03-29 20:11:44 -04:00
.gitattributes Populated server with files 2021-02-16 22:02:50 -05:00
.gitignore Fix .gitignore 2022-03-04 22:12:30 -05:00
.gitmodules Add UnrealImGui submodule 2022-02-01 22:17:33 -05:00