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							c8c06d523c
							
						
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							Fix name of ground attack 3 state
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 160] 
						
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						2021-11-14 22:06:27 -05:00 | 
					
					
						
						
							
							
							
						
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							766dfd05e1
							
						
					 | 
					
						
						
							
							Fixing unintended deletion of ground attack 3 state
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 159] 
						
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						2021-11-14 22:04:53 -05:00 | 
					
					
						
						
							
							
							
						
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							0107b89414
							
						
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							Trying out some new sword animations
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 158] 
						
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						2021-11-14 22:04:23 -05:00 | 
					
					
						
						
							
							
							
						
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							1745515fd4
							
						
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							Fix problem where hitting ground with sword causes hit pause missing files (hopefully for real this time)
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 157] 
						
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						2021-11-14 20:51:09 -05:00 | 
					
					
						
						
							
							
							
						
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							0481defbbf
							
						
					 | 
					
						
						
							
							Add some sounds from ShooterGame
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 153] 
						
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						2021-11-13 20:07:48 -05:00 | 
					
					
						
						
							
							
							
						
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							7817b25af5
							
						
					 | 
					
						
						
							
							Cleanup, refactor, and document weapon classes besides melee and projectile which will be refactored/implemented later
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 152] 
						
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						2021-11-13 20:07:04 -05:00 | 
					
					
						
						
							
							
							
						
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							838a6af06a
							
						
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							Code cleanup and documentation of event blueprint helpers and SNG types file
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 149] 
						
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						2021-11-11 22:02:45 -05:00 | 
					
					
						
						
							
							
							
						
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							6241ee1a82
							
						
					 | 
					
						
						
							
							Fix problem where hitting ground with sword causes hit pause missing files
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 145] 
						
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						2021-11-11 14:02:21 -05:00 | 
					
					
						
						
							
							
							
						
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							114e16c03d
							
						
					 | 
					
						
						
							
							Make dash stab triggerable by double tapping forward and pressing attack rather than just forward + attack
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 144] 
						
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						2021-11-11 14:02:15 -05:00 | 
					
					
						
						
							
							
							
						
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							29bfb7e3d8
							
						
					 | 
					
						
						
							
							Fix problem where hitting ground with sword causes hit pause
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 142] 
						
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						2021-11-11 14:00:59 -05:00 | 
					
					
						
						
							
							
							
						
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							5de63297cc
							
						
					 | 
					
						
						
							
							Separate CanCancel flag into CanMove, CanJump, CanDodge, CanAttack
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 139] 
						
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						2021-11-09 23:00:18 -05:00 | 
					
					
						
						
							
							
							
						
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							0265f30073
							
						
					 | 
					
						
						
							
							Clean up protag states by putting common functionality in parent state enter/exit events; Replace any transition rule that transitions to the ROOT state
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 138] 
						
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						2021-11-09 20:43:57 -05:00 | 
					
					
						
						
							
							
							
						
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							29df4dcb1d
							
						
					 | 
					
						
						
							
							Implement new attack animations
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 135] 
						
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						2021-11-08 15:07:58 -05:00 | 
					
					
						
						
							
							
							
						
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							ea7aeaf667
							
						
					 | 
					
						
						
							
							Fixing muzzle flashes; Put gun in right hand and sword in left
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 132] 
						
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						2021-10-03 15:28:01 -05:00 | 
					
					
						
						
							
							
							
						
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							73b45e0e94
							
						
					 | 
					
						
						
							
							Tweaking damage for revolver and shotgun
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 131] 
						
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						2021-10-03 15:27:50 -05:00 | 
					
					
						
						
							
							
							
						
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							54b0eb7519
							
						
					 | 
					
						
						
							
							Ranged weapon effects
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 128] 
						
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						2021-09-12 19:42:57 -05:00 | 
					
					
						
						
							
							
							
						
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							53a1f0c3d6
							
						
					 | 
					
						
						
							
							Implement aim down sights
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 123] 
						
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						2021-09-06 18:21:29 -05:00 | 
					
					
						
						
							
							
							
						
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							d7de0d3846
							
						
					 | 
					
						
						
							
							Create separate revolver and shotgun UI; Add ammo counter to gun UI
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 121] 
						
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						2021-09-06 16:13:25 -05:00 | 
					
					
						
						
							
							
							
						
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							bcbab5b09c
							
						
					 | 
					
						
						
							
							Tweak spring arm on protagonist
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 120] 
						
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						2021-09-06 16:13:12 -05:00 | 
					
					
						
						
							
							
							
						
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							a6fae961b2
							
						
					 | 
					
						
						
							
							Messing with the jump; implement double jump
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 116] 
						
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						2021-09-05 17:30:51 -05:00 | 
					
					
						
						
							
							
							
						
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							bfb90232f5
							
						
					 | 
					
						
						
							
							Hit marker
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 114] 
						
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						2021-09-05 15:41:41 -05:00 | 
					
					
						
						
							
							
							
						
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							6577346caa
							
						
					 | 
					
						
						
							
							Add hit and death reactions to protag; Adjust protag walk speed (normal and when firing gun); Adjust when protag leaves ground in pre-jump montage
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 113] 
						
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						2021-09-05 15:41:35 -05:00 | 
					
					
						
						
							
							
							
						
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							59f0e5bba0
							
						
					 | 
					
						
						
							
							Soft lock
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 108] 
						
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						2021-08-04 20:08:28 -05:00 | 
					
					
						
						
							
							
							
						
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							ce8d6bbc43
							
						
					 | 
					
						
						
							
							Move protag during attack with curves
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 107] 
						
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						2021-07-10 15:05:22 -05:00 | 
					
					
						
						
							
							
							
						
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							82b9f3e2f2
							
						
					 | 
					
						
						
							
							Some gamefeel and implementation loose ends
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 104] 
						
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						2021-06-26 20:34:29 -05:00 | 
					
					
						
						
							
							
							
						
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							867bbbf633
							
						
					 | 
					
						
						
							
							Input buffer pt. 2
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 103] 
						
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						2021-06-24 21:32:18 -05:00 | 
					
					
						
						
							
							
							
						
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							0c67952e4e
							
						
					 | 
					
						
						
							
							Implement hitstop
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 100] 
						
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						2021-06-22 19:20:39 -05:00 | 
					
					
						
						
							
							
							
						
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							4e2c467521
							
						
					 | 
					
						
						
							
							Tweak dashes and other small things
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 99] 
						
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						2021-06-19 21:05:38 -05:00 | 
					
					
						
						
							
							
							
						
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							f6764870dd
							
						
					 | 
					
						
						
							
							Input buffer first pass
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 96] 
						
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						2021-06-18 22:26:12 -05:00 | 
					
					
						
						
							
							
							
						
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							216cca1808
							
						
					 | 
					
						
						
							
							4 directional dash
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 92] 
						
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						2021-06-16 21:23:33 -05:00 | 
					
					
						
						
							
							
							
						
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							ed3dcb9e21
							
						
					 | 
					
						
						
							
							Prevent transitions into air firing state if ammo is depleted
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 87] 
						
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						2021-06-16 20:30:32 -05:00 | 
					
					
						
						
							
							
							
						
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							606a2b6971
							
						
					 | 
					
						
						
							
							Add air firing state
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 83] 
						
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						2021-06-15 21:33:46 -05:00 | 
					
					
						
						
							
							
							
						
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							668e144327
							
						
					 | 
					
						
						
							
							Update protag animation blueprint
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 81] 
						
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						2021-06-14 21:33:52 -05:00 | 
					
					
						
						
							
							
							
						
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							4c1a7667a9
							
						
					 | 
					
						
						
							
							Make move to front of player toggleable
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 77] 
						
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						2021-05-27 21:01:37 -05:00 | 
					
					
						
						
							
							
							
						
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							086f6ebc74
							
						
					 | 
					
						
						
							
							Test enemy moves to front of player (for gameplay testing)
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 76] 
						
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						2021-05-27 20:58:18 -05:00 | 
					
					
						
						
							
							
							
						
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							705c9b76ca
							
						
					 | 
					
						
						
							
							Directional input attacks
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 75] 
						
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						2021-05-27 19:56:56 -05:00 | 
					
					
						
						
							
							
							
						
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							f8547629c3
							
						
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							Implement stinger (really sloppy implementation)
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 74] 
						
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						2021-05-24 20:32:15 -05:00 | 
					
					
						
						
							
							
							
						
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							4a5293d9a8
							
						
					 | 
					
						
						
							
							Add logic to death state so correct anim plays when dying and knocked down and dying in air
						
						
						
						
						
						
						
						Add getting up from knockdown state and logic
[git-p4: depot-paths = "//depot/main/": change = 73] 
						
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						2021-05-23 14:58:15 -05:00 | 
					
					
						
						
							
							
							
						
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							a9f439a004
							
						
					 | 
					
						
						
							
							Keep track of hit actors on melee spherecast so they are only damaged once per attack
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 72] 
						
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						2021-05-23 00:21:59 -05:00 | 
					
					
						
						
							
							
							
						
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							ae7b7a214c
							
						
					 | 
					
						
						
							
							Fixing revolver and shotgun damage
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 71] 
						
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						2021-05-22 23:38:27 -05:00 | 
					
					
						
						
							
							
							
						
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							12f0bce1ed
							
						
					 | 
					
						
						
							
							Head and arm hit reactions
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 70] 
						
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						2021-05-22 23:37:52 -05:00 | 
					
					
						
						
							
							
							
						
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							3d721a28c4
							
						
					 | 
					
						
						
							
							Missing files from implementing air hurt anims
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 68] 
						
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						2021-05-21 20:14:02 -05:00 | 
					
					
						
						
							
							
							
						
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							cf53579715
							
						
					 | 
					
						
						
							
							Implement air hit stun animations
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 67] 
						
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						2021-05-21 20:13:23 -05:00 | 
					
					
						
						
							
							
							
						
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							65f4afb008
							
						
					 | 
					
						
						
							
							Make gun cause reaction on ground and keep enemy in air when they are launched
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 66] 
						
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						2021-05-17 19:30:09 -05:00 | 
					
					
						
						
							
							
							
						
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							303277fa91
							
						
					 | 
					
						
						
							
							Implement launcher attack
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 63] 
						
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						2021-05-16 15:20:40 -05:00 | 
					
					
						
						
							
							
							
						
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							99a0614da5
							
						
					 | 
					
						
						
							
							Remove "Use Controller Rotation Yaw" flag set/unset in protag reload state
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 62] 
						
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						2021-05-13 20:51:39 -05:00 | 
					
					
						
						
							
							
							
						
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							40b7b09b3f
							
						
					 | 
					
						
						
							
							Test enemy implementation pt. 1 (make enemy and make them hittable)
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 61] 
						
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						2021-05-13 20:48:11 -05:00 | 
					
					
						
						
							
							
							
						
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							0b29d6d542
							
						
					 | 
					
						
						
							
							Update protag to face camera when moving (like a typical third person shooter)
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 60] 
						
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						2021-05-13 20:46:48 -05:00 | 
					
					
						
						
							
							
							
						
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							c9882b88ea
							
						
					 | 
					
						
						
							
							Implement shotgun
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 58] 
						
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						2021-04-12 20:54:16 -05:00 | 
					
					
						
						
							
							
							
						
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							fd8021bcbc
							
						
					 | 
					
						
						
							
							Health component
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 57] 
						
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						2021-04-10 18:35:49 -05:00 | 
					
					
						
						
							
							
							
						
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