UnrealImGui/Source/ImGui
Sebastian fc6fd2e498 Clean-up in debug code:
- Added common debug config file for module-wide debug symbols and loggers.
- Added IMGUI_MODULE_DEVELOPER symbol to enable or disable module developer mode, that is intended to add additional module debug options hidden from normal usage.
- ImGui Widget debug is only available in developer mode because in normal usage it adds noise to ImGui console variables while not being very useful.
- Merged LogImGuiInputHandler and LogImGuiInputHandlerFactory loggers as they are part of the same feature.
- Renamed LogImGuiInputState to LogImGuiInput.
2018-10-30 22:25:48 +00:00
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Private Clean-up in debug code: 2018-10-30 22:25:48 +00:00
Public Added missing UObject/WeakObjectPtr.h include to ImGuiInputHandler.h to improve backward compatibility. 2018-09-02 13:38:44 +01:00
ImGui.Build.cs Replaced 'ImGui.DebugDrawOnWorldTick' console variable with conditional compilation switches and extended support to post actor tick event: 2018-10-28 19:54:18 +00:00