UnrealImGui/Source/ImGui/Private/ImGuiImplementation.h

20 lines
573 B
C++

// Distributed under the MIT License (MIT) (see accompanying LICENSE file)
#pragma once
#include <imgui.h>
// Gives access to selected ImGui implementation features.
namespace ImGuiImplementation
{
// Get default context created by ImGui framework.
ImGuiContext& GetDefaultContext();
// Save current context settings.
void SaveCurrentContextIniSettings(const char* Filename);
// Get specific cursor data.
bool GetCursorData(int CursorType, FVector2D& OutSize, FVector2D& OutUVMin, FVector2D& OutUVMax, FVector2D& OutOutlineUVMin, FVector2D& OutOutlineUVMax);
}