UnrealImGui/Source/ImGui/Private/ImGuiDemo.h
Sebastian 35f2d342a0 Added support for ImGui context update and rendering:
- Added ImGui Module Manager that that implements module logic and manages other module resources.
- Added Texture Manager to manage texture resources and maps them to index that can be passed to ImGui context.
- Added Context Proxy that represents and manages a single ImGui context.
- Added Slate ImGui Widget to render ImGui output.
2017-03-26 21:32:57 +01:00

23 lines
354 B
C++

// Distributed under the MIT License (MIT) (see accompanying LICENSE file)
#pragma once
#include <imgui.h>
// Widget drawing ImGui demo.
class FImGuiDemo
{
public:
void DrawControls();
private:
ImVec4 ClearColor = ImColor{ 114, 144, 154 };
bool bShowDemo = false;
bool bDemoShowTestWindow = true;
bool bDemoShowAnotherTestWindow = false;
};