mirror of
https://github.com/kevinporetti/UnrealImGui.git
synced 2025-01-19 00:40:32 +00:00
fc6fd2e498
- Added common debug config file for module-wide debug symbols and loggers. - Added IMGUI_MODULE_DEVELOPER symbol to enable or disable module developer mode, that is intended to add additional module debug options hidden from normal usage. - ImGui Widget debug is only available in developer mode because in normal usage it adds noise to ImGui console variables while not being very useful. - Merged LogImGuiInputHandler and LogImGuiInputHandlerFactory loggers as they are part of the same feature. - Renamed LogImGuiInputState to LogImGuiInput.
16 lines
437 B
C
16 lines
437 B
C
// Distributed under the MIT License (MIT) (see accompanying LICENSE file)
|
|
|
|
// Module-wide macros
|
|
#include "VersionCompatibility.h"
|
|
#include "ImGuiModuleDebug.h"
|
|
|
|
// Module
|
|
#include "ImGuiModule.h"
|
|
|
|
// Engine
|
|
#include <Core.h>
|
|
#include <Engine.h>
|
|
|
|
// You should place include statements to your module's private header files here. You only need to
|
|
// add includes for headers that are used in most of your module's source files though.
|