mirror of
https://github.com/kevinporetti/UnrealImGui.git
synced 2025-11-03 15:33:16 +00:00
- Split tick and textures initializations. - Supporting deferred tick initialization, if Slate application is not ready during module startup. - Textures are lazy-loaded before the first use. - ImGui Context Manager initializes font atlas to make sure that ImGui resources are always initialized. |
||
|---|---|---|
| .. | ||
| Private | ||
| Public | ||
| ImGui.Build.cs | ||