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https://github.com/kevinporetti/UnrealImGui.git
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35f2d342a0
- Added ImGui Module Manager that that implements module logic and manages other module resources. - Added Texture Manager to manage texture resources and maps them to index that can be passed to ImGui context. - Added Context Proxy that represents and manages a single ImGui context. - Added Slate ImGui Widget to render ImGui output.
12 lines
350 B
C
12 lines
350 B
C
// Distributed under the MIT License (MIT) (see accompanying LICENSE file)
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// Module
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#include "ImGuiModule.h"
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// Engine
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#include <Core.h>
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#include <Engine.h>
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// You should place include statements to your module's private header files here. You only need to
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// add includes for headers that are used in most of your module's source files though.
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