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				- Added ImGui Input Handler class that allows to customize handling of the keyboard and gamepad input. - Added ImGui Settings to allow specify custom input handler implementation. - Added editor support for ImGui Settings. - Input handling in ImGui Widget is divided for querying the handler (more customizable) and actual input processing based on the handler’s response (fixed and simplified). - Removed a need for checking console state in different input handling functions in ImGui Widget by suppressing keyboard focus support when console is opened.  | 
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| .. | ||
| ImGuiDelegates.h | ||
| ImGuiInputHandler.h | ||
| ImGuiModule.h | ||