UnrealImGui/Source/ImGui
Sebastian d9220ad536 Fixed bad deallocation in Texture Manager and interface to create textures from raw data:
- Fixed rather embarrassing overlook in deallocation of data array passed from to CreateTexture from other function.
- Changed CreateTexture to use cleanup function passed with data (optional and only needed if data need to be released). Keeping data allocation and deallocation code together should make bugs like this easier to spot and avoid. Additionally this allows for more generic usage.
2018-08-14 20:28:25 +01:00
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Private Fixed bad deallocation in Texture Manager and interface to create textures from raw data: 2018-08-14 20:28:25 +01:00
Public Fixed hot-reloading issues. Hot-reloading may be useful when developing this plug-in but it doesn't play well with free functions used in ImGui interface (limitation of the system I guess). Switched to a custom GImGui which after hot-reload can be redirected to a new module. This fixes a crash caused by GImGui in obsolete module pointing to released resources and guarantees that ImGui code remains functional. 2018-08-10 23:53:03 +01:00
ImGui.Build.cs Added custom property type layout for FImGuiKeyInfo. 2018-07-31 22:09:01 +01:00