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https://github.com/kevinporetti/UnrealImGui.git
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- Removed explicit PCH. - Fixed includes to compile for all supported engine versions, including non-unity builds. - Configured build.cs to treat ImGui as an engine module and added stricter compilation rules. |
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|---|---|---|
| .. | ||
| Arrays.h | ||
| DebugExecBindings.cpp | ||
| DebugExecBindings.h | ||
| Range.h | ||
| ScopeGuards.h | ||
| WorldContext.cpp | ||
| WorldContext.h | ||
| WorldContextIndex.h | ||