mirror of
https://github.com/kevinporetti/UnrealImGui.git
synced 2025-01-18 08:20:32 +00:00
b492932055
- Replaced 'ImGui.DebugDrawOnWorldTick' with DRAW_EVENTS_ON_WORLD_TICK_START switch to enforce consistency in project setup. - Added DRAW_EVENTS_ON_POST_ACTOR_TICK to support post actor tick events (only for UE 4.18 or later). - Added DRAW_EVENTS_ORDER_WORLD_BEFORE_MULTI_CONTEXT to allow explicitly define order between multi-context and world-context draw events. - Rules can be configured in ImGui.Build.cs file. |
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ImGui.Build.cs |