UnrealImGui/Source/ImGui/Private/ImGuiPrivatePCH.h
Sebastian 35f2d342a0 Added support for ImGui context update and rendering:
- Added ImGui Module Manager that that implements module logic and manages other module resources.
- Added Texture Manager to manage texture resources and maps them to index that can be passed to ImGui context.
- Added Context Proxy that represents and manages a single ImGui context.
- Added Slate ImGui Widget to render ImGui output.
2017-03-26 21:32:57 +01:00

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// Distributed under the MIT License (MIT) (see accompanying LICENSE file)
// Module
#include "ImGuiModule.h"
// Engine
#include <Core.h>
#include <Engine.h>
// You should place include statements to your module's private header files here. You only need to
// add includes for headers that are used in most of your module's source files though.