UnrealImGui/Source/ImGui
Sebastian 9db4abcb0a Updated to Unreal Engine 4.17 (backward compatible):
- Removed usage of per-vertex ClipRect.
- Replaced usage of GSlateScissorRect with new FSlateWindowElementList::PushClip/PopClip functions.
- Defined WITH_OBSOLETE_CLIPPING_API to switch to old implementation for older engine versions.
2017-11-05 19:41:34 +00:00
..
Private Updated to Unreal Engine 4.17 (backward compatible): 2017-11-05 19:41:34 +00:00
Public Added interface to register ImGui debug delegates. 2017-10-03 21:16:17 +01:00
ImGui.Build.cs Updated to Unreal Engine 4.16 (backward compatible): 2017-11-05 16:10:03 +00:00