UnrealImGui/Source/ImGui/Private
2018-07-31 22:09:01 +01:00
..
Editor Added custom property type layout for FImGuiKeyInfo. 2018-07-31 22:09:01 +01:00
Utilities Added 'ImGui.SwitchInputMode' command and configurable key binding to DebugExecBindings. 2018-07-30 22:05:59 +01:00
ImGuiContextManager.cpp Improved plugin to initialize correctly even when started during earlier loading phases: 2018-05-24 21:55:25 +01:00
ImGuiContextManager.h Upgraded to ImGui 1.61: 2018-05-09 20:22:48 +01:00
ImGuiContextProxy.cpp Upgraded to ImGui 1.61: 2018-05-09 20:22:48 +01:00
ImGuiContextProxy.h Upgraded to ImGui 1.61: 2018-05-09 20:22:48 +01:00
ImGuiDemo.cpp Reduced lag between producing ImGui output and rendering it: 2018-03-18 19:45:08 +00:00
ImGuiDemo.h Reduced lag between producing ImGui output and rendering it: 2018-03-18 19:45:08 +00:00
ImGuiDrawData.cpp Switched to FTransform2D when processing ImGui output before rendering it in Slate. This allows for more flexibility when transforming that data. Changed interface of FImGuiDrawList to enforce consistent transformation of vertices and clipping rectangle. 2018-04-17 20:28:29 +01:00
ImGuiDrawData.h Switched to FTransform2D when processing ImGui output before rendering it in Slate. This allows for more flexibility when transforming that data. Changed interface of FImGuiDrawList to enforce consistent transformation of vertices and clipping rectangle. 2018-04-17 20:28:29 +01:00
ImGuiImplementation.cpp Upgraded to ImGui 1.61: 2018-05-09 20:22:48 +01:00
ImGuiImplementation.h Upgraded to ImGui 1.61: 2018-05-09 20:22:48 +01:00
ImGuiInputHandler.cpp Added 'ImGui.SwitchInputMode' command and configurable key binding to DebugExecBindings. 2018-07-30 22:05:59 +01:00
ImGuiInputHandlerFactory.cpp Added ImGui Input Handler and ImGui Settings: 2018-07-10 17:40:57 +01:00
ImGuiInputHandlerFactory.h Added ImGui Input Handler and ImGui Settings: 2018-07-10 17:40:57 +01:00
ImGuiInputState.cpp Enabled experimental ImGui gamepad navigation feature: 2018-05-17 23:25:47 +01:00
ImGuiInputState.h Enabled experimental ImGui gamepad navigation feature: 2018-05-17 23:25:47 +01:00
ImGuiInteroperability.cpp Enabled experimental ImGui gamepad navigation feature: 2018-05-17 23:25:47 +01:00
ImGuiInteroperability.h Enabled experimental ImGui gamepad navigation feature: 2018-05-17 23:25:47 +01:00
ImGuiModule.cpp Added 'ImGui.SwitchInputMode' command and configurable key binding to DebugExecBindings. 2018-07-30 22:05:59 +01:00
ImGuiModuleManager.cpp Improved plugin to initialize correctly even when started during earlier loading phases: 2018-05-24 21:55:25 +01:00
ImGuiModuleManager.h Improved plugin to initialize correctly even when started during earlier loading phases: 2018-05-24 21:55:25 +01:00
ImGuiPrivatePCH.h Added support for ImGui context update and rendering: 2017-03-26 21:32:57 +01:00
ImGuiSettings.cpp Added 'ImGui.SwitchInputMode' command and configurable key binding to DebugExecBindings. 2018-07-30 22:05:59 +01:00
ImGuiSettings.h Added custom property type layout for FImGuiKeyInfo. 2018-07-31 22:09:01 +01:00
SImGuiWidget.cpp Added ImGui Input Handler and ImGui Settings: 2018-07-10 17:40:57 +01:00
SImGuiWidget.h Added ImGui Input Handler and ImGui Settings: 2018-07-10 17:40:57 +01:00
TextureManager.cpp Added support for ImGui context update and rendering: 2017-03-26 21:32:57 +01:00
TextureManager.h Added support for ImGui context update and rendering: 2017-03-26 21:32:57 +01:00