UnrealImGui/Source/ImGui/Private/Widgets
Sebastian 852a501022 Moved input state from SImGuiWidget to FImGuiContextProxy and modified implementation of FImGuiInputState reset functionality.
Moving input state to context proxy decouples it a bit from a particular input source and although not used right now, it allows multiple sources to send input in parallel.
2019-06-23 20:29:25 +01:00
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SImGuiCanvasControl.cpp Refactored ImGui widget and removed dependency on ImGui internal cursor data: 2019-03-13 20:40:13 +00:00
SImGuiCanvasControl.h Refactored ImGui widget and removed dependency on ImGui internal cursor data: 2019-03-13 20:40:13 +00:00
SImGuiLayout.cpp Fixed issue with SImGuiLayout blocking mouse input for other Slate widgets, which was introduced by refactorization of widgets (version 1.14, commit c144658f): 2019-05-31 19:58:00 +01:00
SImGuiLayout.h Refactored ImGui widget and removed dependency on ImGui internal cursor data: 2019-03-13 20:40:13 +00:00
SImGuiWidget.cpp Moved input state from SImGuiWidget to FImGuiContextProxy and modified implementation of FImGuiInputState reset functionality. 2019-06-23 20:29:25 +01:00
SImGuiWidget.h Moved input state from SImGuiWidget to FImGuiContextProxy and modified implementation of FImGuiInputState reset functionality. 2019-06-23 20:29:25 +01:00