mirror of
https://github.com/kevinporetti/UnrealImGui.git
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c5f3759664
- Moved property variables to ImGui Module Properties. - Moved console command to ImGui Module Commands (one for now but more will be added). - ImGui Module Commands is created by ImGui Module Manager, what means that commands are registered after module is loaded and unregistered when it is unloaded. - Updated settings to allow more convenient use: Added global pointer to default object and event raised when it is loaded.
17 lines
472 B
C
17 lines
472 B
C
// Distributed under the MIT License (MIT) (see accompanying LICENSE file)
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// Module-wide macros
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#include "VersionCompatibility.h"
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#include "ImGuiModuleDebug.h"
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#include "ImGuiModuleProperties.h"
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// Module
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#include "ImGuiModule.h"
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// Engine
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#include <Core.h>
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#include <Engine.h>
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// You should place include statements to your module's private header files here. You only need to
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// add includes for headers that are used in most of your module's source files though.
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