UnrealImGui/Source/ImGui/Private
Sebastian f57a73b91b Improved plugin to initialize correctly even when started during earlier loading phases:
- Split tick and textures initializations.
- Supporting deferred tick initialization, if Slate application is not ready during module startup.
- Textures are lazy-loaded before the first use.
- ImGui Context Manager initializes font atlas to make sure that ImGui resources are always initialized.
2018-05-24 21:55:25 +01:00
..
Utilities fix template unqualified lookup build errors on clang 2018-03-05 17:03:38 +03:30
ImGuiContextManager.cpp Improved plugin to initialize correctly even when started during earlier loading phases: 2018-05-24 21:55:25 +01:00
ImGuiContextManager.h Upgraded to ImGui 1.61: 2018-05-09 20:22:48 +01:00
ImGuiContextProxy.cpp Upgraded to ImGui 1.61: 2018-05-09 20:22:48 +01:00
ImGuiContextProxy.h Upgraded to ImGui 1.61: 2018-05-09 20:22:48 +01:00
ImGuiDemo.cpp Reduced lag between producing ImGui output and rendering it: 2018-03-18 19:45:08 +00:00
ImGuiDemo.h Reduced lag between producing ImGui output and rendering it: 2018-03-18 19:45:08 +00:00
ImGuiDrawData.cpp Switched to FTransform2D when processing ImGui output before rendering it in Slate. This allows for more flexibility when transforming that data. Changed interface of FImGuiDrawList to enforce consistent transformation of vertices and clipping rectangle. 2018-04-17 20:28:29 +01:00
ImGuiDrawData.h Switched to FTransform2D when processing ImGui output before rendering it in Slate. This allows for more flexibility when transforming that data. Changed interface of FImGuiDrawList to enforce consistent transformation of vertices and clipping rectangle. 2018-04-17 20:28:29 +01:00
ImGuiImplementation.cpp Upgraded to ImGui 1.61: 2018-05-09 20:22:48 +01:00
ImGuiImplementation.h Upgraded to ImGui 1.61: 2018-05-09 20:22:48 +01:00
ImGuiInputState.cpp Enabled experimental ImGui gamepad navigation feature: 2018-05-17 23:25:47 +01:00
ImGuiInputState.h Enabled experimental ImGui gamepad navigation feature: 2018-05-17 23:25:47 +01:00
ImGuiInteroperability.cpp Enabled experimental ImGui gamepad navigation feature: 2018-05-17 23:25:47 +01:00
ImGuiInteroperability.h Enabled experimental ImGui gamepad navigation feature: 2018-05-17 23:25:47 +01:00
ImGuiModule.cpp Added interface to modify from code console variables that control whether to enable ImGui Input Mode and show ImGui Demo. 2018-01-10 23:36:12 +00:00
ImGuiModuleManager.cpp Improved plugin to initialize correctly even when started during earlier loading phases: 2018-05-24 21:55:25 +01:00
ImGuiModuleManager.h Improved plugin to initialize correctly even when started during earlier loading phases: 2018-05-24 21:55:25 +01:00
ImGuiPrivatePCH.h Added support for ImGui context update and rendering: 2017-03-26 21:32:57 +01:00
SImGuiWidget.cpp Fixed error caught with stricter compiler settings. 2018-05-18 19:06:37 +01:00
SImGuiWidget.h Enabled experimental ImGui gamepad navigation feature: 2018-05-17 23:25:47 +01:00
TextureManager.cpp Added support for ImGui context update and rendering: 2017-03-26 21:32:57 +01:00
TextureManager.h Added support for ImGui context update and rendering: 2017-03-26 21:32:57 +01:00