UnrealImGui/Source/ImGui/Public
kkawachi 5e4b7084de Fixed build errors when the plugin is placed in the engine directory. (#19)
Merged 4 commits fixing build errors when compiling this as an engine plugin:
- Changed include directives to use full paths (ex. <ICursor.h> -> <GenericPlatform/ICursor.h>).
- Added categories to FImGuiKeyInfo properties (required for all blueprint exposed types in engine plugins).
- Added explicit configuration of PCHUsage (without that it is assumed to be UseExplicitOrSharedPCHs in engine plugins and UseSharedPCHs in game ones) - amended to work also in the older engine versions.
2019-07-27 18:45:25 +01:00
..
ImGuiDelegates.h Added ImGui early debug events: 2019-04-14 12:16:15 +01:00
ImGuiInputHandler.h Moved the whole input handling from SImGuiWidget to UImGuiInputHandler: 2019-06-30 18:25:58 +01:00
ImGuiModule.h Fixed build errors when the plugin is placed in the engine directory. (#19) 2019-07-27 18:45:25 +01:00
ImGuiModuleProperties.h Added support for shared mouse input: 2019-07-08 20:46:28 +01:00
ImGuiTextureHandle.h Added support for registering in module user textures to them in ImGui: 2018-08-15 22:20:46 +01:00