UnrealImGui/Source/ImGui
Sebastian 413b4f407a Upgraded to ImGui 1.61:
- Upgraded ImGui framework to 1.61 WIP, which adds a few improvements to context management.
- Removed from plugin implementation all the references to default ImGui context.
- Removed from ImGui Context Proxy destructor code switching to default ImGui context (there is no default context and decision is left for a higher level manager when to switch and to what context).
- Added own font atlas that is shared by all contexts and used explicitly to create Slate resources.
- Removed from ImGui Context Proxy workaround that was previously needed for copying cursor data to dynamically created contexts.
- Removed explicit saving of context settings before its destruction as this is now handled in ImGui::DestroyContext().
- Reimplemented ImGuiImplementation::GetCursorData() to use new interface.
2018-05-09 20:22:48 +01:00
..
Private Upgraded to ImGui 1.61: 2018-05-09 20:22:48 +01:00
Public Added interface to modify from code console variables that control whether to enable ImGui Input Mode and show ImGui Demo. 2018-01-10 23:36:12 +00:00
ImGui.Build.cs Updated to Unreal Engine 4.16 (backward compatible): 2017-11-05 16:10:03 +00:00