UnrealImGui/Source/ImGui/Private
Sebastian 2d728f1f26 Removed from FImGuiModuleManager custom check for a game thread as both reasons to have it are not relevant any more.
Current implementation of the IsInGameThread() doesn't make exceptions for a loading thread and lazy initialization of the Unreal resources ensures that plugin doesn't do any work before the game starts.
2019-06-15 13:37:11 +01:00
..
Editor Renamed ImGuiSettings.h/cpp to ImGuiModuleSettings.h/cpp to keep it more consistent with conventions used in module. 2018-12-08 21:15:20 +00:00
Utilities Changed interface to register ImGui debug delegates: 2019-04-10 20:19:11 +01:00
Widgets Fixed issue with SImGuiLayout blocking mouse input for other Slate widgets, which was introduced by refactorization of widgets (version 1.14, commit c144658f): 2019-05-31 19:58:00 +01:00
ImGuiContextManager.cpp Added ImGui early debug events: 2019-04-14 12:16:15 +01:00
ImGuiContextManager.h Added ImGui early debug events: 2019-04-14 12:16:15 +01:00
ImGuiContextProxy.cpp Added ImGui early debug events: 2019-04-14 12:16:15 +01:00
ImGuiContextProxy.h Merge branch 'master' into master 2019-05-05 19:59:19 +01:00
ImGuiDelegates.cpp Added ImGui early debug events: 2019-04-14 12:16:15 +01:00
ImGuiDelegatesContainer.cpp Added ImGui early debug events: 2019-04-14 12:16:15 +01:00
ImGuiDelegatesContainer.h Added ImGui early debug events: 2019-04-14 12:16:15 +01:00
ImGuiDemo.cpp Refactorization of ImGui settings: 2018-12-08 21:03:18 +00:00
ImGuiDemo.h Refactorization of ImGui settings: 2018-12-08 21:03:18 +00:00
ImGuiDrawData.cpp Clean-up: Added a header file for backward compatibility symbols. Keeping rules in one place should help with tracking, help to maintain consistency and reduce clutter in implementation files. 2018-08-10 22:20:33 +01:00
ImGuiDrawData.h Clean-up: Added a header file for backward compatibility symbols. Keeping rules in one place should help with tracking, help to maintain consistency and reduce clutter in implementation files. 2018-08-10 22:20:33 +01:00
ImGuiImplementation.cpp Refactored ImGui widget and removed dependency on ImGui internal cursor data: 2019-03-13 20:40:13 +00:00
ImGuiImplementation.h Refactored ImGui widget and removed dependency on ImGui internal cursor data: 2019-03-13 20:40:13 +00:00
ImGuiInputHandler.cpp Renamed ImGuiSettings.h/cpp to ImGuiModuleSettings.h/cpp to keep it more consistent with conventions used in module. 2018-12-08 21:15:20 +00:00
ImGuiInputHandlerFactory.cpp Refactorization of ImGui settings: 2018-12-08 21:03:18 +00:00
ImGuiInputHandlerFactory.h Refactorization of ImGui settings: 2018-12-08 21:03:18 +00:00
ImGuiInputState.cpp Clean-up in debug code: 2018-10-30 22:25:48 +00:00
ImGuiInputState.h Enabled experimental ImGui gamepad navigation feature: 2018-05-17 23:25:47 +01:00
ImGuiInteroperability.cpp Fixed mapping from FKey to ImGui key index to gracefully handle unsupported keys and work on platforms that does not support all the keys defined in ImGui key map. 2019-03-11 19:39:11 +00:00
ImGuiInteroperability.h Enabled experimental ImGui gamepad navigation feature: 2018-05-17 23:25:47 +01:00
ImGuiModule.cpp Changed interface to register ImGui debug delegates: 2019-04-10 20:19:11 +01:00
ImGuiModuleCommands.cpp Refactorization of ImGui settings: 2018-12-08 21:03:18 +00:00
ImGuiModuleCommands.h Refactorization of ImGui settings: 2018-12-08 21:03:18 +00:00
ImGuiModuleDebug.h Clean-up in debug code: 2018-10-30 22:25:48 +00:00
ImGuiModuleManager.cpp Removed from FImGuiModuleManager custom check for a game thread as both reasons to have it are not relevant any more. 2019-06-15 13:37:11 +01:00
ImGuiModuleManager.h Removed from FImGuiModuleManager custom check for a game thread as both reasons to have it are not relevant any more. 2019-06-15 13:37:11 +01:00
ImGuiModuleSettings.cpp Renamed ImGuiSettings.h/cpp to ImGuiModuleSettings.h/cpp to keep it more consistent with conventions used in module. 2018-12-08 21:15:20 +00:00
ImGuiModuleSettings.h Renamed ImGuiSettings.h/cpp to ImGuiModuleSettings.h/cpp to keep it more consistent with conventions used in module. 2018-12-08 21:15:20 +00:00
ImGuiPrivatePCH.h Refactorization of ImGui settings: 2018-12-08 21:03:18 +00:00
ImGuiTextureHandle.cpp Added support for registering in module user textures to them in ImGui: 2018-08-15 22:20:46 +01:00
TextureManager.cpp Added support for registering in module user textures to them in ImGui: 2018-08-15 22:20:46 +01:00
TextureManager.h Added support for registering in module user textures to them in ImGui: 2018-08-15 22:20:46 +01:00
VersionCompatibility.h Added ImGui early debug events: 2019-04-14 12:16:15 +01:00