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										Utilities
									
								
							
						
					
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							fix template unqualified lookup build errors on clang
						
					
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				2018-03-05 17:03:38 +03:30 | 
			
		
			
			
			
			
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								ImGuiContextManager.cpp
							
						
					
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							Moved ImGui Draw events, so they are called during World Tick Start. Old behaviour, where those events were called during Post-Tick, can be restored by setting console variable ImGui.DebugDrawOnWorldTick to zero.
						
					
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				2018-03-20 23:24:03 +00:00 | 
			
		
			
			
			
			
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								ImGuiContextManager.h
							
						
					
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							Moved ImGui Draw events, so they are called during World Tick Start. Old behaviour, where those events were called during Post-Tick, can be restored by setting console variable ImGui.DebugDrawOnWorldTick to zero.
						
					
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				2018-03-20 23:24:03 +00:00 | 
			
		
			
			
			
			
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								ImGuiContextProxy.cpp
							
						
					
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							Moved ImGui Draw events, so they are called during World Tick Start. Old behaviour, where those events were called during Post-Tick, can be restored by setting console variable ImGui.DebugDrawOnWorldTick to zero.
						
					
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				2018-03-20 23:24:03 +00:00 | 
			
		
			
			
			
			
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								ImGuiContextProxy.h
							
						
					
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							Moved ImGui Draw events, so they are called during World Tick Start. Old behaviour, where those events were called during Post-Tick, can be restored by setting console variable ImGui.DebugDrawOnWorldTick to zero.
						
					
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				2018-03-20 23:24:03 +00:00 | 
			
		
			
			
			
			
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								ImGuiDemo.cpp
							
						
					
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							Reduced lag between producing ImGui output and rendering it:
						
					
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				2018-03-18 19:45:08 +00:00 | 
			
		
			
			
			
			
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								ImGuiDemo.h
							
						
					
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							Reduced lag between producing ImGui output and rendering it:
						
					
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				2018-03-18 19:45:08 +00:00 | 
			
		
			
			
			
			
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								ImGuiDrawData.cpp
							
						
					
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							Updated to Unreal Engine 4.17 (backward compatible):
						
					
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				2017-11-05 19:41:34 +00:00 | 
			
		
			
			
			
			
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								ImGuiDrawData.h
							
						
					
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							Updated to Unreal Engine 4.17 (backward compatible):
						
					
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				2017-11-05 19:41:34 +00:00 | 
			
		
			
			
			
			
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								ImGuiImplementation.cpp
							
						
					
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							Fixed a few errors and warnings on PS4 and XBox platforms.
						
					
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				2018-02-02 23:14:17 +00:00 | 
			
		
			
			
			
			
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								ImGuiImplementation.h
							
						
					
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							Added support for session reloading and updated contexts and widgets management:
						
					
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				2017-09-27 21:16:54 +01:00 | 
			
		
			
			
			
			
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								ImGuiInputState.cpp
							
						
					
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							Replaced static assert about TCHAR being not wider that ImWchar with a runtime check validating whether TCHAR values are in accepted range. Runtime check only happens on platforms where TCHAR is wider than ImWchar.
						
					
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				2018-02-02 22:50:55 +00:00 | 
			
		
			
			
			
			
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								ImGuiInputState.h
							
						
					
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							Using ImGui to draw mouse cursor.
						
					
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				2017-09-21 22:09:03 +01:00 | 
			
		
			
			
			
			
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								ImGuiInteroperability.cpp
							
						
					
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							Changed to hardware cursor as a default cursor in input mode and added ImGui.DrawMouseCursor console variable to allow to switch to ImGui cursor.
						
					
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				2018-03-13 23:42:37 +00:00 | 
			
		
			
			
			
			
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								ImGuiInteroperability.h
							
						
					
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							Changed to hardware cursor as a default cursor in input mode and added ImGui.DrawMouseCursor console variable to allow to switch to ImGui cursor.
						
					
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				2018-03-13 23:42:37 +00:00 | 
			
		
			
			
			
			
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								ImGuiModule.cpp
							
						
					
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							Added interface to modify from code console variables that control whether to enable ImGui Input Mode and show ImGui Demo.
						
					
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				2018-01-10 23:36:12 +00:00 | 
			
		
			
			
			
			
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								ImGuiModuleManager.cpp
							
						
					
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							Fixed a few errors and warnings on PS4 and XBox platforms.
						
					
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				2018-02-02 23:14:17 +00:00 | 
			
		
			
			
			
			
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								ImGuiModuleManager.h
							
						
					
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							Added support for session reloading and updated contexts and widgets management:
						
					
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				2017-09-27 21:16:54 +01:00 | 
			
		
			
			
			
			
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								ImGuiPrivatePCH.h
							
						
					
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							Added support for ImGui context update and rendering:
						
					
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				2017-03-26 21:32:57 +01:00 | 
			
		
			
			
			
			
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								SImGuiWidget.cpp
							
						
					
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							Reduced lag between producing ImGui output and rendering it:
						
					
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				2018-03-18 19:45:08 +00:00 | 
			
		
			
			
			
			
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								SImGuiWidget.h
							
						
					
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							Changed to hardware cursor as a default cursor in input mode and added ImGui.DrawMouseCursor console variable to allow to switch to ImGui cursor.
						
					
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				2018-03-13 23:42:37 +00:00 | 
			
		
			
			
			
			
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								TextureManager.cpp
							
						
					
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							Added support for ImGui context update and rendering:
						
					
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				2017-03-26 21:32:57 +01:00 | 
			
		
			
			
			
			
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								TextureManager.h
							
						
					
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							Added support for ImGui context update and rendering:
						
					
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				2017-03-26 21:32:57 +01:00 |